Commit graph

6 commits

Author SHA1 Message Date
Andreas Kling
ba641e97d9 LibJS: Clarify Object (base class) construction somewhat
Divide the Object constructor into three variants:

- The regular one (takes an Object& prototype)
- One for use by GlobalObject
- One for use by objects without a prototype (e.g ObjectPrototype)
2020-06-23 17:21:53 +02:00
Andreas Kling
64513f3c23 LibJS: Move native objects towards two-pass construction
To make sure that everything is set up correctly in objects before we
start adding properties to them, we split cell allocation into 3 steps:

1. Allocate a cell of appropriate size from the Heap
2. Call the C++ constructor on the cell
3. Call initialize() on the constructed object

The job of initialize() is to define all the initial properties.
Doing it in a second pass guarantees that the Object has a valid Shape
and can find its own GlobalObject.
2020-06-20 15:46:30 +02:00
Andreas Kling
fca08bd000 LibJS: Move builtin prototypes to the global object
This moves us towards being able to run JavaScript in different global
objects without allocating a separate GC heap.
2020-04-18 13:24:45 +02:00
Andreas Kling
bc1ece7f37 LibJS+LibWeb: Pass prototype to Object constructor
Everyone who constructs an Object must now pass a prototype object when
applicable. There's still a fair amount of code that passes something
fetched from the Interpreter, but this brings us closer to being able
to detach prototypes from Interpreter eventually.
2020-04-18 11:00:55 +02:00
Andreas Kling
298c606200 LibJS: Pass prototype to StringObject constructor 2020-04-18 10:28:22 +02:00
Andreas Kling
19452230cd LibJS: Add "Heap" and "Runtime" subdirectories
Let's try to keep LibJS tidy as it expands. :^)
2020-03-16 14:37:19 +01:00
Renamed from Libraries/LibJS/StringObject.cpp (Browse further)