This wasn't particularly difficult, and there's not much use for the
nicer interface yet either. While unveil() is of limited use in js(1)
as it should be able to open arbitrary files, I feel like we should be
able to add a pledge() call.
When the bytecode interpreter was converted to ThrowCompletionOr<Value>
it then also cleared the vm.exception() making it seem like no exception
was thrown.
Also removed the TRY_OR_DISCARD as that would skip the error handling
parts.
Also add slightly richer parse errors now that we can include a string
literal with returned errors.
This will allow us to use TRY() when working with JSON data.
The old versions were renamed to JS_DECLARE_OLD_NATIVE_FUNCTION and
JS_DEFINE_OLD_NATIVE_FUNCTION, and will be eventually removed once all
native functions were converted to the new format.
Regressed in b7e5f08.
Use the newly available RegExpObject::escape_regexp_pattern() instead of
attempting to call the RegExp.prototype.source accessor getter directly.
For this we store the global environment in which we can do a lookup
for the references variable. This is probably not entirely as the spec
would specify as we would need a running executing context at all times
you do things with references.
Fixes#10281
Before this we used an ad-hoc combination of references and 'variables'
stored in a hashmap. This worked in most cases but is not spec like.
Additionally hoisting, dynamically naming functions and scope analysis
was not done properly.
This patch fixes all of that by:
- Implement BindingInitialization for destructuring assignment.
- Implementing a new ScopePusher which tracks the lexical and var
scoped declarations. This hoists functions to the top level if no
lexical declaration name overlaps. Furthermore we do checking of
redeclarations in the ScopePusher now requiring less checks all over
the place.
- Add methods for parsing the directives and statement lists instead
of having that code duplicated in multiple places. This allows
declarations to pushed to the appropriate scope more easily.
- Remove the non spec way of storing 'variables' in
DeclarativeEnvironment and make Reference follow the spec instead of
checking both the bindings and 'variables'.
- Remove all scoping related things from the Interpreter. And instead
use environments as specified by the spec. This also includes fixing
that NativeFunctions did not produce a valid FunctionEnvironment
which could cause issues with callbacks and eval. All
FunctionObjects now have a valid NewFunctionEnvironment
implementation.
- Remove execute_statements from Interpreter and instead use
ASTNode::execute everywhere this simplifies AST.cpp as you no longer
need to worry about which method to call.
- Make ScopeNodes setup their own environment. This uses four
different methods specified by the spec
{Block, Function, Eval, Global}DeclarationInstantiation with the
annexB extensions.
- Implement and use NamedEvaluation where specified.
Additionally there are fixes to things exposed by these changes to eval,
{for, for-in, for-of} loops and assignment.
Finally it also fixes some tests in test-js which where passing before
but not now that we have correct behavior :^).
The old name is the result of the perhaps somewhat confusingly named
abstract operation OrdinaryFunctionCreate(), which creates an "ordinary
object" (https://tc39.es/ecma262/#ordinary-object) in contrast to an
"exotic object" (https://tc39.es/ecma262/#exotic-object).
However, the term "Ordinary Function" is not used anywhere in the spec,
instead the created object is referred to as an "ECMAScript Function
Object" (https://tc39.es/ecma262/#sec-ecmascript-function-objects), so
let's call it that.
The "ordinary" vs. "exotic" distinction is important because there are
also "Built-in Function Objects", which can be either implemented as
ordinary ECMAScript function objects, or as exotic objects (our
NativeFunction).
More work needs to be done to move a lot of infrastructure to
ECMAScriptFunctionObject in order to make FunctionObject nothing more
than an interface for objects that implement [[Call]] and optionally
[[Construct]].
This patch adds a `-z` option to js and test-js. When run in this mode,
garbage cells are never actually destroyed. We instead keep them around
in a special zombie state.
This allows us to validate that zombies don't get marked in future GC
scans (since there were not supposed to be any more references!) :^)
Cells get notified when they become a zombie (via did_become_zombie())
and this is used by WeakContainer cells to deregister themselves from
the heap.
We already do this in most places, so the style should be consistent.
Also, Clang does not like it, as this could cause an unexpected compile
error if some statements are added to the default label or a new label
is added above it.
These were an ad-hoc way to implement special behaviour when reading or
writing to specific object properties. Because these were effectively
replaced by the abillity to override the internal methods of Object,
they are no longer needed.
It's way too easy to get this wrong: for the IsArray abstract operation,
Value::is_array() needs to be called. Since we have RTTI, the virtual
Object::is_array() method is not needed anymore - if we need to know
whether something is *actually* a JS::Array (we currently check in more
cases than we should, I think) and not a Proxy with an Array target, we
should do that in a way that doesn't look like an abstract operation.