/* * Copyright (c) 2021, sin-ack * Copyright (c) 2022, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include namespace Core { /// The Socket class is the base class for all concrete BSD-style socket /// classes. Sockets are non-seekable streams which can be read byte-wise. class Socket : public Stream { public: enum class PreventSIGPIPE { No, Yes, }; enum class SocketType { Stream, Datagram, }; Socket(Socket&&) = default; Socket& operator=(Socket&&) = default; /// Checks how many bytes of data are currently available to read on the /// socket. For datagram-based socket, this is the size of the first /// datagram that can be read. Returns either the amount of bytes, or an /// errno in the case of failure. virtual ErrorOr pending_bytes() const = 0; /// Returns whether there's any data that can be immediately read, or an /// errno on failure. virtual ErrorOr can_read_without_blocking(int timeout = 0) const = 0; // Sets the blocking mode of the socket. If blocking mode is disabled, reads // will fail with EAGAIN when there's no data available to read, and writes // will fail with EAGAIN when the data cannot be written without blocking // (due to the send buffer being full, for example). virtual ErrorOr set_blocking(bool enabled) = 0; // Sets the close-on-exec mode of the socket. If close-on-exec mode is // enabled, then the socket will be automatically closed by the kernel when // an exec call happens. virtual ErrorOr set_close_on_exec(bool enabled) = 0; /// Disables any listening mechanisms that this socket uses. /// Can be called with 'false' when `on_ready_to_read` notifications are no longer needed. /// Conversely, set_notifications_enabled(true) will re-enable notifications. virtual void set_notifications_enabled(bool) { } // FIXME: This will need to be updated when IPv6 socket arrives. Perhaps a // base class for all address types is appropriate. static ErrorOr>> resolve_host(ByteString const&, SocketType); Function on_ready_to_read; protected: enum class SocketDomain { Local, Inet, Inet6, }; explicit Socket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes) : m_prevent_sigpipe(prevent_sigpipe == PreventSIGPIPE::Yes) { } static ErrorOr create_fd(SocketDomain, SocketType); static ErrorOr connect_local(int fd, ByteString const& path); static ErrorOr connect_inet(int fd, SocketAddress const&); int default_flags() const { int flags = 0; if (m_prevent_sigpipe) flags |= MSG_NOSIGNAL; return flags; } private: bool m_prevent_sigpipe { true }; }; /// A reusable socket maintains state about being connected in addition to /// normal Socket capabilities, and can be reconnected once disconnected. class ReusableSocket : public Socket { public: /// Returns whether the socket is currently connected. virtual bool is_connected() = 0; /// Reconnects the socket to the given host and port. Returns EALREADY if /// is_connected() is true. virtual ErrorOr reconnect(ByteString const& host, u16 port) = 0; /// Connects the socket to the given socket address (IP address + port). /// Returns EALREADY is_connected() is true. virtual ErrorOr reconnect(SocketAddress const&) = 0; }; class PosixSocketHelper { AK_MAKE_NONCOPYABLE(PosixSocketHelper); public: template PosixSocketHelper(Badge) requires(IsBaseOf) { } PosixSocketHelper(PosixSocketHelper&& other) { operator=(move(other)); } PosixSocketHelper& operator=(PosixSocketHelper&& other) { m_fd = exchange(other.m_fd, -1); m_last_read_was_eof = exchange(other.m_last_read_was_eof, false); m_notifier = move(other.m_notifier); return *this; } int fd() const { return m_fd; } void set_fd(int fd) { m_fd = fd; } ErrorOr read(Bytes, int flags); ErrorOr write(ReadonlyBytes, int flags); bool is_eof() const { return !is_open() || m_last_read_was_eof; } void did_reach_eof_on_read(); bool is_open() const { return m_fd != -1; } void close(); ErrorOr pending_bytes() const; ErrorOr can_read_without_blocking(int timeout) const; ErrorOr set_blocking(bool enabled); ErrorOr set_close_on_exec(bool enabled); ErrorOr set_receive_timeout(AK::Duration timeout); void setup_notifier(); RefPtr notifier() { return m_notifier; } private: int m_fd { -1 }; bool m_last_read_was_eof { false }; RefPtr m_notifier; }; class TCPSocket final : public Socket { public: static ErrorOr> connect(ByteString const& host, u16 port); static ErrorOr> connect(SocketAddress const& address); static ErrorOr> connect(SocketAddress const& address, ByteString const&) { return connect(address); } static ErrorOr> adopt_fd(int fd); TCPSocket(TCPSocket&& other) : Socket(static_cast(other)) , m_helper(move(other.m_helper)) { if (is_open()) setup_notifier(); } TCPSocket& operator=(TCPSocket&& other) { Socket::operator=(static_cast(other)); m_helper = move(other.m_helper); if (is_open()) setup_notifier(); return *this; } virtual ErrorOr read_some(Bytes buffer) override { return m_helper.read(buffer, default_flags()); } virtual ErrorOr write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); } virtual bool is_eof() const override { return m_helper.is_eof(); } virtual bool is_open() const override { return m_helper.is_open(); } virtual void close() override { m_helper.close(); } virtual ErrorOr pending_bytes() const override { return m_helper.pending_bytes(); } virtual ErrorOr can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); } virtual void set_notifications_enabled(bool enabled) override { if (auto notifier = m_helper.notifier()) notifier->set_enabled(enabled); } ErrorOr set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); } ErrorOr set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); } int fd() const { return m_helper.fd(); } virtual ~TCPSocket() override { close(); } private: explicit TCPSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes) : Socket(prevent_sigpipe) { } void setup_notifier() { VERIFY(is_open()); m_helper.setup_notifier(); m_helper.notifier()->on_activation = [this] { if (on_ready_to_read) on_ready_to_read(); }; } PosixSocketHelper m_helper { Badge {} }; }; class UDPSocket final : public Socket { public: static ErrorOr> connect(ByteString const& host, u16 port, Optional timeout = {}); static ErrorOr> connect(SocketAddress const& address, Optional timeout = {}); static ErrorOr> connect(SocketAddress const& address, ByteString const&, Optional timeout = {}) { return connect(address, timeout); } UDPSocket(UDPSocket&& other) : Socket(static_cast(other)) , m_helper(move(other.m_helper)) { if (is_open()) setup_notifier(); } UDPSocket& operator=(UDPSocket&& other) { Socket::operator=(static_cast(other)); m_helper = move(other.m_helper); if (is_open()) setup_notifier(); return *this; } virtual ErrorOr read_some(Bytes buffer) override { auto pending_bytes = TRY(this->pending_bytes()); if (pending_bytes > buffer.size()) { // With UDP datagrams, reading a datagram into a buffer that's // smaller than the datagram's size will cause the rest of the // datagram to be discarded. That's not very nice, so let's bail // early, telling the caller that he should allocate a bigger // buffer. return Error::from_errno(EMSGSIZE); } return m_helper.read(buffer, default_flags()); } virtual ErrorOr write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); } virtual bool is_eof() const override { return m_helper.is_eof(); } virtual bool is_open() const override { return m_helper.is_open(); } virtual void close() override { m_helper.close(); } virtual ErrorOr pending_bytes() const override { return m_helper.pending_bytes(); } virtual ErrorOr can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); } virtual void set_notifications_enabled(bool enabled) override { if (auto notifier = m_helper.notifier()) notifier->set_enabled(enabled); } ErrorOr set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); } ErrorOr set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); } virtual ~UDPSocket() override { close(); } private: explicit UDPSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes) : Socket(prevent_sigpipe) { } void setup_notifier() { VERIFY(is_open()); m_helper.setup_notifier(); m_helper.notifier()->on_activation = [this] { if (on_ready_to_read) on_ready_to_read(); }; } PosixSocketHelper m_helper { Badge {} }; }; class LocalSocket final : public Socket { public: static ErrorOr> connect(ByteString const& path, PreventSIGPIPE = PreventSIGPIPE::Yes); static ErrorOr> adopt_fd(int fd, PreventSIGPIPE = PreventSIGPIPE::Yes); LocalSocket(LocalSocket&& other) : Socket(static_cast(other)) , m_helper(move(other.m_helper)) { if (is_open()) setup_notifier(); } LocalSocket& operator=(LocalSocket&& other) { Socket::operator=(static_cast(other)); m_helper = move(other.m_helper); if (is_open()) setup_notifier(); return *this; } virtual ErrorOr read_some(Bytes buffer) override { return m_helper.read(buffer, default_flags()); } virtual ErrorOr write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); } virtual bool is_eof() const override { return m_helper.is_eof(); } virtual bool is_open() const override { return m_helper.is_open(); } virtual void close() override { m_helper.close(); } virtual ErrorOr pending_bytes() const override { return m_helper.pending_bytes(); } virtual ErrorOr can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); } virtual ErrorOr set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); } virtual ErrorOr set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); } virtual void set_notifications_enabled(bool enabled) override { if (auto notifier = m_helper.notifier()) notifier->set_enabled(enabled); } ErrorOr receive_fd(int flags); ErrorOr send_fd(int fd); ErrorOr receive_message(Bytes buffer, int flags, Vector& fds); ErrorOr send_message(ReadonlyBytes msg, int flags, Vector fds = {}); ErrorOr peer_pid() const; ErrorOr read_without_waiting(Bytes buffer); /// Release the fd associated with this LocalSocket. After the fd is /// released, the socket will be considered "closed" and all operations done /// on it will fail with ENOTCONN. Fails with ENOTCONN if the socket is /// already closed. ErrorOr release_fd(); Optional fd() const; RefPtr notifier() { return m_helper.notifier(); } virtual ~LocalSocket() { close(); } private: explicit LocalSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes) : Socket(prevent_sigpipe) { } void setup_notifier() { VERIFY(is_open()); m_helper.setup_notifier(); m_helper.notifier()->on_activation = [this] { if (on_ready_to_read) on_ready_to_read(); }; } PosixSocketHelper m_helper { Badge {} }; }; template concept SocketLike = IsBaseOf; class BufferedSocketBase : public Socket { public: virtual ErrorOr read_line(Bytes buffer) = 0; virtual ErrorOr read_until(Bytes buffer, StringView candidate) = 0; virtual ErrorOr can_read_line() = 0; virtual ErrorOr can_read_up_to_delimiter(ReadonlyBytes delimiter) = 0; virtual size_t buffer_size() const = 0; }; template class BufferedSocket final : public BufferedSocketBase { friend BufferedHelper; public: static ErrorOr>> create(NonnullOwnPtr stream, size_t buffer_size = 16384) { return BufferedHelper::template create_buffered(move(stream), buffer_size); } BufferedSocket(BufferedSocket&& other) : BufferedSocketBase(static_cast(other)) , m_helper(move(other.m_helper)) { setup_notifier(); } BufferedSocket& operator=(BufferedSocket&& other) { Socket::operator=(static_cast(other)); m_helper = move(other.m_helper); setup_notifier(); return *this; } virtual ErrorOr read_some(Bytes buffer) override { return m_helper.read(move(buffer)); } virtual ErrorOr write_some(ReadonlyBytes buffer) override { return m_helper.stream().write_some(buffer); } virtual bool is_eof() const override { return m_helper.is_eof(); } virtual bool is_open() const override { return m_helper.stream().is_open(); } virtual void close() override { m_helper.stream().close(); } virtual ErrorOr pending_bytes() const override { return TRY(m_helper.stream().pending_bytes()) + m_helper.buffered_data_size(); } virtual ErrorOr can_read_without_blocking(int timeout = 0) const override { return m_helper.buffered_data_size() > 0 || TRY(m_helper.stream().can_read_without_blocking(timeout)); } virtual ErrorOr set_blocking(bool enabled) override { return m_helper.stream().set_blocking(enabled); } virtual ErrorOr set_close_on_exec(bool enabled) override { return m_helper.stream().set_close_on_exec(enabled); } virtual void set_notifications_enabled(bool enabled) override { m_helper.stream().set_notifications_enabled(enabled); } virtual ErrorOr read_line(Bytes buffer) override { return m_helper.read_line(move(buffer)); } virtual ErrorOr can_read_line() override { return TRY(m_helper.can_read_up_to_delimiter("\n"sv.bytes())) || m_helper.is_eof_with_data_left_over(); } virtual ErrorOr read_until(Bytes buffer, StringView candidate) override { return m_helper.read_until(move(buffer), move(candidate)); } template ErrorOr read_until_any_of(Bytes buffer, Array candidates) { return m_helper.read_until_any_of(move(buffer), move(candidates)); } virtual ErrorOr can_read_up_to_delimiter(ReadonlyBytes delimiter) override { return m_helper.can_read_up_to_delimiter(delimiter); } virtual size_t buffer_size() const override { return m_helper.buffer_size(); } virtual ~BufferedSocket() override = default; private: BufferedSocket(NonnullOwnPtr stream, CircularBuffer buffer) : m_helper(Badge> {}, move(stream), move(buffer)) { setup_notifier(); } void setup_notifier() { m_helper.stream().on_ready_to_read = [this] { if (on_ready_to_read) on_ready_to_read(); }; } BufferedHelper m_helper; }; using BufferedTCPSocket = BufferedSocket; using BufferedUDPSocket = BufferedSocket; using BufferedLocalSocket = BufferedSocket; /// A BasicReusableSocket allows one to use one of the base Core::Stream classes /// as a ReusableSocket. It does not preserve any connection state or options, /// and instead just recreates the stream when reconnecting. template class BasicReusableSocket final : public ReusableSocket { public: static ErrorOr>> connect(ByteString const& host, u16 port) { return make>(TRY(T::connect(host, port))); } static ErrorOr>> connect(SocketAddress const& address) { return make>(TRY(T::connect(address))); } virtual bool is_connected() override { return m_socket.is_open(); } virtual ErrorOr reconnect(ByteString const& host, u16 port) override { if (is_connected()) return Error::from_errno(EALREADY); m_socket = TRY(T::connect(host, port)); return {}; } virtual ErrorOr reconnect(SocketAddress const& address) override { if (is_connected()) return Error::from_errno(EALREADY); m_socket = TRY(T::connect(address)); return {}; } virtual ErrorOr read_some(Bytes buffer) override { return m_socket.read(move(buffer)); } virtual ErrorOr write_some(ReadonlyBytes buffer) override { return m_socket.write(buffer); } virtual bool is_eof() const override { return m_socket.is_eof(); } virtual bool is_open() const override { return m_socket.is_open(); } virtual void close() override { m_socket.close(); } virtual ErrorOr pending_bytes() const override { return m_socket.pending_bytes(); } virtual ErrorOr can_read_without_blocking(int timeout = 0) const override { return m_socket.can_read_without_blocking(timeout); } virtual ErrorOr set_blocking(bool enabled) override { return m_socket.set_blocking(enabled); } virtual ErrorOr set_close_on_exec(bool enabled) override { return m_socket.set_close_on_exec(enabled); } private: BasicReusableSocket(NonnullOwnPtr socket) : m_socket(move(socket)) { } NonnullOwnPtr m_socket; }; using ReusableTCPSocket = BasicReusableSocket; using ReusableUDPSocket = BasicReusableSocket; }