/* * Copyright (c) 2020, Andreas Kling * Copyright (c) 2021-2022, Linus Groh * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include namespace JS { struct TracebackFrame { FlyString function_name; [[nodiscard]] SourceRange const& source_range() const; RefPtr cached_source_range; }; enum CompactTraceback { No, Yes, }; class Error : public Object { JS_OBJECT(Error, Object); GC_DECLARE_ALLOCATOR(Error); public: static GC::Ref create(Realm&); static GC::Ref create(Realm&, String message); static GC::Ref create(Realm&, StringView message); virtual ~Error() override = default; [[nodiscard]] String stack_string(CompactTraceback compact = CompactTraceback::No) const; ThrowCompletionOr install_error_cause(Value options); Vector const& traceback() const { return m_traceback; } protected: explicit Error(Object& prototype); private: virtual bool is_error() const final { return true; } void populate_stack(); Vector m_traceback; }; template<> inline bool Object::fast_is() const { return is_error(); } // NOTE: Making these inherit from Error is not required by the spec but // our way of implementing the [[ErrorData]] internal slot, which is // used in Object.prototype.toString(). #define DECLARE_NATIVE_ERROR(ClassName, snake_name, PrototypeName, ConstructorName) \ class ClassName final : public Error { \ JS_OBJECT(ClassName, Error); \ GC_DECLARE_ALLOCATOR(ClassName); \ \ public: \ static GC::Ref create(Realm&); \ static GC::Ref create(Realm&, String message); \ static GC::Ref create(Realm&, StringView message); \ \ explicit ClassName(Object& prototype); \ virtual ~ClassName() override = default; \ }; #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \ DECLARE_NATIVE_ERROR(ClassName, snake_name, PrototypeName, ConstructorName) JS_ENUMERATE_NATIVE_ERRORS #undef __JS_ENUMERATE }