/* * Copyright (c) 2020, Itamar S. * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include namespace Debug { class DebugSession; } namespace HackStudio { class BacktraceModel final : public GUI::Model { public: static NonnullRefPtr create(const Debug::DebugSession&, const PtraceRegisters& regs); virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return m_frames.size(); } virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return 1; } virtual String column_name(int) const override { return ""; } virtual GUI::Variant data(const GUI::ModelIndex&, GUI::ModelRole) const override; virtual void update() override { } virtual GUI::ModelIndex index(int row, int column, const GUI::ModelIndex&) const override; struct FrameInfo { String function_name; u32 instruction_address; u32 frame_base; }; const Vector& frames() const { return m_frames; } private: explicit BacktraceModel(Vector&& frames) : m_frames(move(frames)) { } static Vector create_backtrace(const Debug::DebugSession&, const PtraceRegisters&); Vector m_frames; }; }