/* * Copyright (c) 2020, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #include "UCIEndpoint.h" #include <AK/ByteBuffer.h> #include <AK/Debug.h> #include <AK/String.h> #include <LibCore/EventLoop.h> #include <LibCore/File.h> namespace Chess::UCI { Endpoint::Endpoint(NonnullRefPtr<Core::IODevice> in, NonnullRefPtr<Core::IODevice> out) : m_in(in) , m_out(out) , m_in_notifier(Core::Notifier::construct(in->fd(), Core::Notifier::Read)) { set_in_notifier(); } void Endpoint::send_command(const Command& command) { dbgln_if(UCI_DEBUG, "{} Sent UCI Command: {}", class_name(), String(command.to_string().characters(), Chomp)); m_out->write(command.to_string()); } void Endpoint::event(Core::Event& event) { switch (event.type()) { case Command::Type::UCI: return handle_uci(); case Command::Type::Debug: return handle_debug(static_cast<const DebugCommand&>(event)); case Command::Type::IsReady: return handle_uci(); case Command::Type::SetOption: return handle_setoption(static_cast<const SetOptionCommand&>(event)); case Command::Type::Position: return handle_position(static_cast<const PositionCommand&>(event)); case Command::Type::Go: return handle_go(static_cast<const GoCommand&>(event)); case Command::Type::Stop: return handle_stop(); case Command::Type::Id: return handle_id(static_cast<const IdCommand&>(event)); case Command::Type::UCIOk: return handle_uciok(); case Command::Type::ReadyOk: return handle_readyok(); case Command::Type::BestMove: return handle_bestmove(static_cast<const BestMoveCommand&>(event)); case Command::Type::Info: return handle_info(static_cast<const InfoCommand&>(event)); default: break; } } void Endpoint::set_in_notifier() { m_in_notifier = Core::Notifier::construct(m_in->fd(), Core::Notifier::Read); m_in_notifier->on_ready_to_read = [this] { while (m_in->can_read_line()) Core::EventLoop::current().post_event(*this, read_command()); }; } NonnullOwnPtr<Command> Endpoint::read_command() { String line(ReadonlyBytes(m_in->read_line(4096).bytes()), Chomp); dbgln_if(UCI_DEBUG, "{} Received UCI Command: {}", class_name(), line); if (line == "uci") { return make<UCICommand>(UCICommand::from_string(line)); } else if (line.starts_with("debug")) { return make<DebugCommand>(DebugCommand::from_string(line)); } else if (line.starts_with("isready")) { return make<IsReadyCommand>(IsReadyCommand::from_string(line)); } else if (line.starts_with("setoption")) { return make<SetOptionCommand>(SetOptionCommand::from_string(line)); } else if (line.starts_with("position")) { return make<PositionCommand>(PositionCommand::from_string(line)); } else if (line.starts_with("go")) { return make<GoCommand>(GoCommand::from_string(line)); } else if (line.starts_with("stop")) { return make<StopCommand>(StopCommand::from_string(line)); } else if (line.starts_with("id")) { return make<IdCommand>(IdCommand::from_string(line)); } else if (line.starts_with("uciok")) { return make<UCIOkCommand>(UCIOkCommand::from_string(line)); } else if (line.starts_with("readyok")) { return make<ReadyOkCommand>(ReadyOkCommand::from_string(line)); } else if (line.starts_with("bestmove")) { return make<BestMoveCommand>(BestMoveCommand::from_string(line)); } else if (line.starts_with("info")) { return make<InfoCommand>(InfoCommand::from_string(line)); } dbgln("command line: {}", line); VERIFY_NOT_REACHED(); } };