#include "WSWindowManager.h" #include "WSWindow.h" #include "WSScreen.h" #include "WSMessageLoop.h" #include "Process.h" #include "MemoryManager.h" #include #include #include #include #include #include #include "WSMenu.h" #include "WSMenuBar.h" #include "WSMenuItem.h" //#define DEBUG_COUNTERS //#define DEBUG_WID_IN_TITLE_BAR static const int window_titlebar_height = 16; static inline Rect title_bar_rect(const Rect& window) { return { window.x() - 1, window.y() - window_titlebar_height, window.width() + 2, window_titlebar_height }; } static inline Rect title_bar_text_rect(const Rect& window) { auto titlebar_rect = title_bar_rect(window); return { titlebar_rect.x() + 2, titlebar_rect.y(), titlebar_rect.width() - 4, titlebar_rect.height() }; } static inline Rect close_button_rect_for_window(const Rect& window_rect) { auto titlebar_inner_rect = title_bar_text_rect(window_rect); int close_button_margin = 1; int close_button_size = titlebar_inner_rect.height() - close_button_margin * 2; return Rect { titlebar_inner_rect.right() - close_button_size + 1, titlebar_inner_rect.top() + close_button_margin, close_button_size, close_button_size - 1 }; } static inline Rect border_window_rect(const Rect& window) { auto titlebar_rect = title_bar_rect(window); return { titlebar_rect.x() - 1, titlebar_rect.y() - 1, titlebar_rect.width() + 2, window_titlebar_height + window.height() + 3 }; } static inline Rect outer_window_rect(const Rect& window) { auto rect = border_window_rect(window); rect.inflate(2, 2); return rect; } static WSWindowManager* s_the; WSWindowManager& WSWindowManager::the() { if (!s_the) s_the = new WSWindowManager; return *s_the; } static const char* cursor_bitmap_inner_ascii = { " # " " ## " " ### " " #### " " ##### " " ###### " " ####### " " ######## " " ######### " " ########## " " ###### " " ## ## " " # ## " " ## " " ## " " ## " " " }; static const char* cursor_bitmap_outer_ascii = { "## " "# # " "# # " "# # " "# # " "# # " "# # " "# # " "# # " "# # " "# #### " "# ## # " "# # # # " "## # # " " # # " " # # " " ## " }; void WSWindowManager::flip_buffers() { swap(m_front_bitmap, m_back_bitmap); swap(m_front_painter, m_back_painter); if (m_buffers_are_flipped) BochsVGADevice::the().set_y_offset(0); else BochsVGADevice::the().set_y_offset(m_screen_rect.height()); m_buffers_are_flipped = !m_buffers_are_flipped; } WSWindowManager::WSWindowManager() : m_screen(WSScreen::the()) , m_screen_rect(m_screen.rect()) , m_lock("WSWindowManager") , m_flash_flush(false) { #ifndef DEBUG_COUNTERS (void)m_compose_count; (void)m_flush_count; #endif auto size = m_screen_rect.size(); m_front_bitmap = GraphicsBitmap::create_wrapper(size, m_screen.scanline(0)); m_back_bitmap = GraphicsBitmap::create_wrapper(size, m_screen.scanline(size.height())); m_front_painter = make(*m_front_bitmap); m_back_painter = make(*m_back_bitmap); m_font = Font::default_font(); m_front_painter->set_font(font()); m_back_painter->set_font(font()); m_background_color = Color(50, 50, 50); m_active_window_border_color = Color(110, 34, 9); m_active_window_border_color2 = Color(244, 202, 158); m_active_window_title_color = Color::White; m_inactive_window_border_color = Color(128, 128, 128); m_inactive_window_border_color2 = Color(192, 192, 192); m_inactive_window_title_color = Color(213, 208, 199); m_dragging_window_border_color = Color(161, 50, 13); m_dragging_window_border_color2 = Color(250, 220, 187); m_dragging_window_title_color = Color::White; m_cursor_bitmap_inner = CharacterBitmap::create_from_ascii(cursor_bitmap_inner_ascii, 12, 17); m_cursor_bitmap_outer = CharacterBitmap::create_from_ascii(cursor_bitmap_outer_ascii, 12, 17); { LOCKER(m_wallpaper_path.lock()); m_wallpaper_path.resource() = "/res/wallpapers/cool.rgb"; m_wallpaper = GraphicsBitmap::load_from_file(m_wallpaper_path.resource(), m_screen_rect.size()); } ProcFS::the().add_sys_bool("wm_flash_flush", m_flash_flush); ProcFS::the().add_sys_string("wm_wallpaper", m_wallpaper_path, [this] { LOCKER(m_wallpaper_path.lock()); m_wallpaper = GraphicsBitmap::load_from_file(m_wallpaper_path.resource(), m_screen_rect.size()); invalidate(m_screen_rect); }); { auto menubar = make(); { auto menu = make("Serenity"); menu->add_item(make(0, "Launch Terminal")); menu->add_item(make(WSMenuItem::Separator)); menu->add_item(make(1, "Hello again")); menu->add_item(make(2, "To all my friends")); menu->add_item(make(3, "Together we can play some rock&roll")); menu->add_item(make(WSMenuItem::Separator)); menu->add_item(make(4, "About...")); menu->on_item_activation = [] (WSMenuItem& item) { kprintf("WSMenu 1 item activated: '%s'\n", item.text().characters()); }; menubar->add_menu(move(menu)); } { auto menu = make("Application"); menu->add_item(make(5, "Foo.")); menu->add_item(make(6, "Bar?")); menu->add_item(make(7, "Baz!")); menu->on_item_activation = [] (WSMenuItem& item) { kprintf("WSMenu 2 item activated: '%s'\n", item.text().characters()); }; menubar->add_menu(move(menu)); } set_current_menubar(menubar.ptr()); m_menubars.set(1, move(menubar)); } invalidate(); compose(); } WSWindowManager::~WSWindowManager() { } void WSWindowManager::set_current_menubar(WSMenuBar* menubar) { if (m_current_menubar == menubar) return; m_current_menubar = menubar; if (!m_current_menubar) return; int menu_margin = 16; Point next_menu_location { menu_margin / 2, 3 }; m_current_menubar->for_each_menu([&] (WSMenu& menu) { int text_width = font().width(menu.name()); menu.set_rect_in_menubar({ next_menu_location.x() - menu_margin / 2, 0, text_width + menu_margin, menubar_rect().height() - 1 }); menu.set_text_rect_in_menubar({ next_menu_location, { text_width, font().glyph_height() } }); next_menu_location.move_by(menu.rect_in_menubar().width(), 0); return true; }); } static const char* s_close_button_bitmap_data = { "## ##" "### ###" " ###### " " #### " " ## " " #### " " ###### " "### ###" "## ##" }; static CharacterBitmap* s_close_button_bitmap; static const int s_close_button_bitmap_width = 8; static const int s_close_button_bitmap_height = 9; void WSWindowManager::paint_window_frame(WSWindow& window) { LOCKER(m_lock); //printf("[WM] paint_window_frame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height()); if (window.is_menu()) { m_back_painter->draw_rect(window.rect().inflated(2, 2), Color::LightGray); return; } auto titlebar_rect = title_bar_rect(window.rect()); auto titlebar_inner_rect = title_bar_text_rect(window.rect()); auto outer_rect = outer_window_rect(window.rect()); auto border_rect = border_window_rect(window.rect()); auto close_button_rect = close_button_rect_for_window(window.rect()); auto titlebar_title_rect = titlebar_inner_rect; titlebar_title_rect.set_width(font().glyph_width() * window.title().length()); Rect inner_border_rect { window.x() - 1, window.y() - 1, window.width() + 2, window.height() + 2 }; Color title_color; Color border_color; Color border_color2; Color middle_border_color; if (&window == m_drag_window.ptr()) { border_color = m_dragging_window_border_color; border_color2 = m_dragging_window_border_color2; title_color = m_dragging_window_title_color; middle_border_color = Color::White; } else if (&window == m_active_window.ptr()) { border_color = m_active_window_border_color; border_color2 = m_active_window_border_color2; title_color = m_active_window_title_color; middle_border_color = Color::MidGray; } else { border_color = m_inactive_window_border_color; border_color2 = m_inactive_window_border_color2; title_color = m_inactive_window_title_color; middle_border_color = Color::MidGray; } m_back_painter->fill_rect_with_gradient(titlebar_rect, border_color, border_color2); for (int i = 2; i <= titlebar_inner_rect.height() - 4; i += 2) { m_back_painter->draw_line({ titlebar_title_rect.right() + 4, titlebar_inner_rect.y() + i }, { close_button_rect.left() - 3, titlebar_inner_rect.y() + i }, border_color); } m_back_painter->draw_rect(border_rect, middle_border_color); m_back_painter->draw_rect(outer_rect, border_color); m_back_painter->draw_rect(inner_border_rect, border_color); m_back_painter->draw_text(titlebar_title_rect, window.title(), TextAlignment::CenterLeft, title_color); if (!s_close_button_bitmap) s_close_button_bitmap = CharacterBitmap::create_from_ascii(s_close_button_bitmap_data, s_close_button_bitmap_width, s_close_button_bitmap_height).leak_ref(); m_back_painter->fill_rect_with_gradient(close_button_rect.shrunken(2, 2), Color::LightGray, Color::White); m_back_painter->draw_rect(close_button_rect, Color::DarkGray, true); auto x_location = close_button_rect.center(); x_location.move_by(-(s_close_button_bitmap_width / 2), -(s_close_button_bitmap_height / 2)); m_back_painter->draw_bitmap(x_location, *s_close_button_bitmap, Color::Black); #ifdef DEBUG_WID_IN_TITLE_BAR Color metadata_color(96, 96, 96); m_back_painter->draw_text( titlebar_inner_rect, String::format("%d:%d", window.pid(), window.window_id()), TextAlignment::CenterRight, metadata_color ); #endif } void WSWindowManager::add_window(WSWindow& window) { LOCKER(m_lock); m_windows.set(&window); m_windows_in_order.append(&window); if (!active_window()) set_active_window(&window); } void WSWindowManager::move_to_front(WSWindow& window) { LOCKER(m_lock); if (m_windows_in_order.tail() != &window) invalidate(window); m_windows_in_order.remove(&window); m_windows_in_order.append(&window); } void WSWindowManager::remove_window(WSWindow& window) { LOCKER(m_lock); if (!m_windows.contains(&window)) return; invalidate(window); m_windows.remove(&window); m_windows_in_order.remove(&window); if (!active_window() && !m_windows.is_empty()) set_active_window(*m_windows.begin()); } void WSWindowManager::notify_title_changed(WSWindow& window) { printf("[WM] WSWindow{%p} title set to '%s'\n", &window, window.title().characters()); invalidate(outer_window_rect(window.rect())); } void WSWindowManager::notify_rect_changed(WSWindow& window, const Rect& old_rect, const Rect& new_rect) { printf("[WM] WSWindow %p rect changed (%d,%d %dx%d) -> (%d,%d %dx%d)\n", &window, old_rect.x(), old_rect.y(), old_rect.width(), old_rect.height(), new_rect.x(), new_rect.y(), new_rect.width(), new_rect.height()); ASSERT_INTERRUPTS_ENABLED(); invalidate(outer_window_rect(old_rect)); invalidate(outer_window_rect(new_rect)); } void WSWindowManager::handle_menu_mouse_event(WSMenu& menu, WSMouseEvent& event) { if (event.type() == WSMouseEvent::MouseDown && event.button() == MouseButton::Left) { dbgprintf("[WM] MouseDown on menu '%s'\n", menu.name().characters()); if (m_current_menu == &menu) return; close_current_menu(); auto& menu_window = menu.ensure_menu_window(); menu_window.move_to({ menu.rect_in_menubar().x(), menu.rect_in_menubar().bottom() }); menu_window.set_visible(true); m_current_menu = &menu; return; } if (event.type() == WSMouseEvent::MouseUp && event.button() == MouseButton::Left) { close_current_menu(); return; } } void WSWindowManager::close_current_menu() { if (m_current_menu && m_current_menu->menu_window()) m_current_menu->menu_window()->set_visible(false); m_current_menu = nullptr; } void WSWindowManager::handle_menubar_mouse_event(WSMenuBar& menu, WSMouseEvent& event) { m_current_menubar->for_each_menu([&] (WSMenu& menu) { if (menu.rect_in_menubar().contains(event.position())) { handle_menu_mouse_event(menu, event); return false; } return true; }); } void WSWindowManager::handle_titlebar_mouse_event(WSWindow& window, WSMouseEvent& event) { if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) { #ifdef DRAG_DEBUG printf("[WM] Begin dragging WSWindow{%p}\n", &window); #endif m_drag_window = window.make_weak_ptr();; m_drag_origin = event.position(); m_drag_window_origin = window.position(); m_drag_start_rect = outer_window_rect(window.rect()); window.set_is_being_dragged(true); invalidate(window); return; } } void WSWindowManager::handle_close_button_mouse_event(WSWindow& window, WSMouseEvent& event) { if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) { WSMessage message(WSMessage::WindowCloseRequest); window.on_message(message); return; } } void WSWindowManager::process_mouse_event(WSMouseEvent& event) { if (event.type() == WSMessage::MouseUp && event.button() == MouseButton::Left) { if (m_drag_window) { #ifdef DRAG_DEBUG printf("[WM] Finish dragging WSWindow{%p}\n", m_drag_window.ptr()); #endif invalidate(*m_drag_window); m_drag_window->set_is_being_dragged(false); m_drag_end_rect = outer_window_rect(m_drag_window->rect()); m_drag_window = nullptr; return; } } if (event.type() == WSMessage::MouseMove) { if (m_drag_window) { auto old_window_rect = m_drag_window->rect(); Point pos = m_drag_window_origin; #ifdef DRAG_DEBUG dbgprintf("[WM] Dragging [origin: %d,%d] now: %d,%d\n", m_drag_origin.x(), m_drag_origin.y(), event.x(), event.y()); #endif pos.move_by(event.x() - m_drag_origin.x(), event.y() - m_drag_origin.y()); m_drag_window->set_position_without_repaint(pos); invalidate(outer_window_rect(old_window_rect)); invalidate(outer_window_rect(m_drag_window->rect())); return; } } for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) { if (!window->global_cursor_tracking()) continue; ASSERT(window->is_visible()); // Maybe this should be supported? Idk. Let's catch it and think about it later. Point position { event.x() - window->rect().x(), event.y() - window->rect().y() }; auto local_event = make(event.type(), position, event.buttons(), event.button()); window->on_message(*local_event); } if (m_current_menubar && menubar_rect().contains(event.position())) { handle_menubar_mouse_event(*m_current_menubar, event); return; } // FIXME: Figure out an automatic menu dismissal logic that feels right. #if 0 if (m_current_menu && event.type() == WSMouseEvent::MouseUp && event.button() == MouseButton::Left) close_current_menu(); #endif for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) { if (!window->is_visible()) continue; if (title_bar_rect(window->rect()).contains(event.position())) { if (event.type() == WSMessage::MouseDown) { move_to_front(*window); set_active_window(window); } if (close_button_rect_for_window(window->rect()).contains(event.position())) { handle_close_button_mouse_event(*window, event); return; } handle_titlebar_mouse_event(*window, event); return; } if (window->rect().contains(event.position())) { if (event.type() == WSMessage::MouseDown) { move_to_front(*window); set_active_window(window); } // FIXME: Should we just alter the coordinates of the existing MouseEvent and pass it through? Point position { event.x() - window->rect().x(), event.y() - window->rect().y() }; auto local_event = make(event.type(), position, event.buttons(), event.button()); window->on_message(*local_event); return; } } } void WSWindowManager::compose() { LOCKER(m_lock); auto dirty_rects = move(m_dirty_rects); auto cursor_location = m_screen.cursor_location(); dirty_rects.append(m_last_cursor_rect); dirty_rects.append({ cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() }); #ifdef DEBUG_COUNTERS dbgprintf("[WM] compose #%u (%u rects)\n", ++m_compose_count, dirty_rects.size()); dbgprintf("kmalloc stats: alloc:%u free:%u eternal:%u\n", sum_alloc, sum_free, kmalloc_sum_eternal); #endif auto any_window_contains_rect = [this] (const Rect& r) { for (auto* window = m_windows_in_order.head(); window; window = window->next()) { if (!window->is_visible()) continue; if (outer_window_rect(window->rect()).contains(r)) return true; } return false; }; auto any_dirty_rect_intersects_window = [&dirty_rects] (const WSWindow& window) { auto window_rect = outer_window_rect(window.rect()); for (auto& dirty_rect : dirty_rects) { if (dirty_rect.intersects(window_rect)) return true; } return false; }; for (auto& dirty_rect : dirty_rects) { if (any_window_contains_rect(dirty_rect)) { continue; } LOCKER(m_wallpaper_path.lock()); if (!m_wallpaper) m_back_painter->fill_rect(dirty_rect, m_background_color); else m_back_painter->blit(dirty_rect.location(), *m_wallpaper, dirty_rect); } for (auto* window = m_windows_in_order.head(); window; window = window->next()) { if (!window->is_visible()) continue; WSWindowLocker locker(*window); RetainPtr backing = window->backing(); if (!backing) continue; if (!any_dirty_rect_intersects_window(*window)) continue; for (auto& dirty_rect : dirty_rects) { m_back_painter->set_clip_rect(dirty_rect); paint_window_frame(*window); Rect dirty_rect_in_window_coordinates = Rect::intersection(dirty_rect, window->rect()); if (dirty_rect_in_window_coordinates.is_empty()) continue; dirty_rect_in_window_coordinates.set_x(dirty_rect_in_window_coordinates.x() - window->x()); dirty_rect_in_window_coordinates.set_y(dirty_rect_in_window_coordinates.y() - window->y()); auto dst = window->position(); dst.move_by(dirty_rect_in_window_coordinates.location()); m_back_painter->blit(dst, *backing, dirty_rect_in_window_coordinates); m_back_painter->clear_clip_rect(); } m_back_painter->clear_clip_rect(); } draw_menubar(); draw_cursor(); if (m_flash_flush.lock_and_copy()) { for (auto& rect : dirty_rects) m_front_painter->fill_rect(rect, Color::Yellow); } flip_buffers(); for (auto& r : dirty_rects) flush(r); } void WSWindowManager::invalidate_cursor() { LOCKER(m_lock); auto cursor_location = m_screen.cursor_location(); Rect cursor_rect { cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() }; invalidate(cursor_rect); } Rect WSWindowManager::menubar_rect() const { return { 0, 0, m_screen_rect.width(), 16 }; } void WSWindowManager::draw_menubar() { if (!m_current_menubar) return; m_back_painter->fill_rect(menubar_rect(), Color::LightGray); m_back_painter->draw_line({ 0, menubar_rect().bottom() }, { menubar_rect().right(), menubar_rect().bottom() }, Color::White); m_current_menubar->for_each_menu([&] (WSMenu& menu) { Color text_color = Color::Black; if (&menu == m_current_menu) { m_back_painter->fill_rect(menu.rect_in_menubar(), Color(0, 0, 104)); text_color = Color::White; } m_back_painter->draw_text(menu.text_rect_in_menubar(), menu.name(), TextAlignment::CenterLeft, text_color); return true; }); } void WSWindowManager::draw_cursor() { ASSERT_INTERRUPTS_ENABLED(); LOCKER(m_lock); auto cursor_location = m_screen.cursor_location(); Rect cursor_rect { cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() }; Color inner_color = Color::White; Color outer_color = Color::Black; if (m_screen.left_mouse_button_pressed()) swap(inner_color, outer_color); m_back_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_inner, inner_color); m_back_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_outer, outer_color); m_last_cursor_rect = cursor_rect; } void WSWindowManager::on_message(WSMessage& message) { ASSERT_INTERRUPTS_ENABLED(); LOCKER(m_lock); if (message.is_mouse_event()) return process_mouse_event(static_cast(message)); if (message.is_key_event()) { // FIXME: This is a good place to hook key events globally. :) if (m_active_window) return m_active_window->on_message(message); return; } if (message.type() == WSMessage::WM_DeferredCompose) { m_pending_compose_event = false; compose(); return; } } void WSWindowManager::set_active_window(WSWindow* window) { LOCKER(m_lock); if (window == m_active_window.ptr()) return; if (auto* previously_active_window = m_active_window.ptr()) { WSMessageLoop::the().post_message(previously_active_window, make(WSMessage::WindowDeactivated)); invalidate(*previously_active_window); } m_active_window = window->make_weak_ptr(); if (m_active_window) { WSMessageLoop::the().post_message(m_active_window.ptr(), make(WSMessage::WindowActivated)); invalidate(*m_active_window); } } void WSWindowManager::invalidate() { LOCKER(m_lock); m_dirty_rects.clear_with_capacity(); m_dirty_rects.append(m_screen_rect); } void WSWindowManager::invalidate(const Rect& a_rect) { LOCKER(m_lock); auto rect = Rect::intersection(a_rect, m_screen_rect); if (rect.is_empty()) return; for (auto& r : m_dirty_rects) { if (r.contains(rect)) return; if (r.intersects(rect)) { // Unite with the existing dirty rect. // FIXME: It would be much nicer to compute the exact rects needing repaint. r = r.united(rect); return; } } m_dirty_rects.append(rect); if (!m_pending_compose_event) { ASSERT_INTERRUPTS_ENABLED(); WSMessageLoop::the().post_message(this, make(WSMessage::WM_DeferredCompose)); m_pending_compose_event = true; } } void WSWindowManager::invalidate(const WSWindow& window) { ASSERT_INTERRUPTS_ENABLED(); LOCKER(m_lock); invalidate(outer_window_rect(window.rect())); } void WSWindowManager::invalidate(const WSWindow& window, const Rect& rect) { if (rect.is_empty()) { invalidate(window); return; } ASSERT_INTERRUPTS_ENABLED(); LOCKER(m_lock); auto outer_rect = outer_window_rect(window.rect()); auto inner_rect = rect; inner_rect.move_by(window.position()); // FIXME: This seems slightly wrong; the inner rect shouldn't intersect the border part of the outer rect. inner_rect.intersect(outer_rect); invalidate(inner_rect); } void WSWindowManager::flush(const Rect& a_rect) { auto rect = Rect::intersection(a_rect, m_screen_rect); #ifdef DEBUG_COUNTERS dbgprintf("[WM] flush #%u (%d,%d %dx%d)\n", ++m_flush_count, rect.x(), rect.y(), rect.width(), rect.height()); #endif RGBA32* front_ptr = m_front_bitmap->scanline(rect.y()) + rect.x(); RGBA32* back_ptr = m_back_bitmap->scanline(rect.y()) + rect.x(); size_t pitch = m_back_bitmap->pitch(); for (int y = 0; y < rect.height(); ++y) { fast_dword_copy(back_ptr, front_ptr, rect.width()); front_ptr = (RGBA32*)((byte*)front_ptr + pitch); back_ptr = (RGBA32*)((byte*)back_ptr + pitch); } }