/* * Copyright (c) 2025, Tim Flynn * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace DevTools { class ConsoleActor final : public Actor { public: static constexpr auto base_name = "console"sv; static NonnullRefPtr create(DevToolsServer&, String name, WeakPtr); virtual ~ConsoleActor() override; private: ConsoleActor(DevToolsServer&, String name, WeakPtr); virtual void handle_message(Message const&) override; WeakPtr m_tab; u64 m_execution_id { 0 }; }; }