/* * Copyright (c) 2021, Idan Horowitz * * SPDX-License-Identifier: BSD-2-Clause */ #include #include namespace JS { GC_DEFINE_ALLOCATOR(MapIterator); GC::Ref MapIterator::create(Realm& realm, Map& map, Object::PropertyKind iteration_kind) { return realm.create(map, iteration_kind, realm.intrinsics().map_iterator_prototype()); } MapIterator::MapIterator(Map& map, Object::PropertyKind iteration_kind, Object& prototype) : Object(ConstructWithPrototypeTag::Tag, prototype) , m_map(map) , m_iteration_kind(iteration_kind) , m_iterator(static_cast(map).begin()) { } void MapIterator::visit_edges(Cell::Visitor& visitor) { Base::visit_edges(visitor); visitor.visit(m_map); } ThrowCompletionOr MapIterator::next(VM& vm, bool& done, Value& value) { if (m_done) { done = true; value = js_undefined(); return {}; } if (m_iterator.is_end()) { m_done = true; done = true; value = js_undefined(); return {}; } auto entry = *m_iterator; ++m_iterator; if (m_iteration_kind == Object::PropertyKind::Key) { value = entry.key; return {}; } if (m_iteration_kind == Object::PropertyKind::Value) { value = entry.value; return {}; } value = Array::create_from(*vm.current_realm(), { entry.key, entry.value }); return {}; } }