/* * Copyright (c) 2020, Matthew Olsson * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include namespace JS { GC_DEFINE_ALLOCATOR(StringIterator); GC::Ref StringIterator::create(Realm& realm, String string) { return realm.create(move(string), realm.intrinsics().string_iterator_prototype()); } StringIterator::StringIterator(String string, Object& prototype) : Object(ConstructWithPrototypeTag::Tag, prototype) , m_string(move(string)) , m_iterator(Utf8View(m_string).begin()) { } ThrowCompletionOr StringIterator::next(VM& vm, bool& done, Value& value) { if (m_done) { done = true; value = js_undefined(); return {}; } if (m_iterator.done()) { m_done = true; done = true; value = js_undefined(); return {}; } auto code_point = String::from_code_point(*m_iterator); ++m_iterator; value = PrimitiveString::create(vm, move(code_point)); return {}; } }