/* * Copyright (c) 2025, Luke Wilde * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include namespace Web::WebGL::Extensions { GC_DEFINE_ALLOCATOR(EXTBlendMinMax); JS::ThrowCompletionOr> EXTBlendMinMax::create(JS::Realm& realm, GC::Ref context) { return realm.create(realm, context); } EXTBlendMinMax::EXTBlendMinMax(JS::Realm& realm, GC::Ref context) : PlatformObject(realm) , m_context(context) { m_context->context().request_extension("GL_EXT_blend_minmax"); } void EXTBlendMinMax::initialize(JS::Realm& realm) { WEB_SET_PROTOTYPE_FOR_INTERFACE(EXTBlendMinMax); Base::initialize(realm); } void EXTBlendMinMax::visit_edges(Visitor& visitor) { Base::visit_edges(visitor); visitor.visit(m_context); } }