#import // https://registry.khronos.org/webgl/extensions/WEBGL_compressed_texture_s3tc/ // NOTE: Original WEBGL_compressed_texture_s3tc name is changed to title case, // so it matches corresponding C++ class name, and does not require // IDL generator to handle snake_case to TitleCase conversion. // Having a different name is totally fine, because LegacyNoInterfaceObject // prevents the name from being exposed to JavaScript. [Exposed=(Window,Worker), LegacyNoInterfaceObject] interface WebGLCompressedTextureS3tc { // Compressed Texture Formats const GLenum COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; const GLenum COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; const GLenum COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2; const GLenum COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; };