/* * Copyright (c) 2020, Andreas Kling * Copyright (c) 2023, Linus Groh * Copyright (c) 2024, Sam Atkins * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include #include #include #include #if !defined(AK_OS_WINDOWS) # include # include #endif #if defined(AK_OS_HAIKU) # include #endif namespace Core { static Optional get_environment_if_not_empty(StringView name) { auto maybe_value = Core::Environment::get(name); if (maybe_value.has_value() && maybe_value->trim_whitespace().is_empty()) return {}; return maybe_value; } ByteString StandardPaths::home_directory() { #if defined(AK_OS_WINDOWS) ByteString path = getenv("USERPROFILE"); #else if (auto* home_env = getenv("HOME")) return LexicalPath::canonicalized_path(home_env); auto* pwd = getpwuid(getuid()); ByteString path = pwd ? pwd->pw_dir : "/"; endpwent(); #endif return LexicalPath::canonicalized_path(path); } ByteString StandardPaths::desktop_directory() { #if !defined(AK_OS_WINDOWS) if (auto desktop_directory = get_environment_if_not_empty("XDG_DESKTOP_DIR"sv); desktop_directory.has_value()) return LexicalPath::canonicalized_path(*desktop_directory); #endif StringBuilder builder; builder.append(home_directory()); builder.append("/Desktop"sv); return LexicalPath::canonicalized_path(builder.to_byte_string()); } ByteString StandardPaths::documents_directory() { #if !defined(AK_OS_WINDOWS) if (auto documents_directory = get_environment_if_not_empty("XDG_DOCUMENTS_DIR"sv); documents_directory.has_value()) return LexicalPath::canonicalized_path(*documents_directory); #endif StringBuilder builder; builder.append(home_directory()); builder.append("/Documents"sv); return LexicalPath::canonicalized_path(builder.to_byte_string()); } ByteString StandardPaths::downloads_directory() { #if !defined(AK_OS_WINDOWS) if (auto downloads_directory = get_environment_if_not_empty("XDG_DOWNLOAD_DIR"sv); downloads_directory.has_value()) return LexicalPath::canonicalized_path(*downloads_directory); #endif StringBuilder builder; builder.append(home_directory()); builder.append("/Downloads"sv); return LexicalPath::canonicalized_path(builder.to_byte_string()); } ByteString StandardPaths::music_directory() { #if !defined(AK_OS_WINDOWS) if (auto music_directory = get_environment_if_not_empty("XDG_MUSIC_DIR"sv); music_directory.has_value()) return LexicalPath::canonicalized_path(*music_directory); #endif StringBuilder builder; builder.append(home_directory()); builder.append("/Music"sv); return LexicalPath::canonicalized_path(builder.to_byte_string()); } ByteString StandardPaths::pictures_directory() { #if !defined(AK_OS_WINDOWS) if (auto pictures_directory = get_environment_if_not_empty("XDG_PICTURES_DIR"sv); pictures_directory.has_value()) return LexicalPath::canonicalized_path(*pictures_directory); #endif StringBuilder builder; builder.append(home_directory()); builder.append("/Pictures"sv); return LexicalPath::canonicalized_path(builder.to_byte_string()); } ByteString StandardPaths::videos_directory() { #if !defined(AK_OS_WINDOWS) if (auto videos_directory = get_environment_if_not_empty("XDG_VIDEOS_DIR"sv); videos_directory.has_value()) return LexicalPath::canonicalized_path(*videos_directory); #endif StringBuilder builder; builder.append(home_directory()); #if defined(AK_OS_MACOS) builder.append("/Movies"sv); #else builder.append("/Videos"sv); #endif return LexicalPath::canonicalized_path(builder.to_byte_string()); } ByteString StandardPaths::config_directory() { #ifdef AK_OS_WINDOWS dbgln("Core::StandardPaths::config_directory() is not implemented"); VERIFY_NOT_REACHED(); #endif if (auto config_directory = get_environment_if_not_empty("XDG_CONFIG_HOME"sv); config_directory.has_value()) return LexicalPath::canonicalized_path(*config_directory); StringBuilder builder; builder.append(home_directory()); #if defined(AK_OS_MACOS) builder.append("/Library/Preferences"sv); #elif defined(AK_OS_HAIKU) builder.append("/config/settings"sv); #else builder.append("/.config"sv); #endif return LexicalPath::canonicalized_path(builder.to_byte_string()); } ByteString StandardPaths::user_data_directory() { #ifdef AK_OS_WINDOWS dbgln("Core::StandardPaths::user_data_directory() is not implemented"); VERIFY_NOT_REACHED(); #endif if (auto data_directory = get_environment_if_not_empty("XDG_DATA_HOME"sv); data_directory.has_value()) return LexicalPath::canonicalized_path(*data_directory); StringBuilder builder; builder.append(home_directory()); #if defined(AK_OS_SERENITY) builder.append("/.data"sv); #elif defined(AK_OS_MACOS) builder.append("/Library/Application Support"sv); #elif defined(AK_OS_HAIKU) builder.append("/config/non-packaged/data"sv); #else builder.append("/.local/share"sv); #endif return LexicalPath::canonicalized_path(builder.to_byte_string()); } Vector StandardPaths::system_data_directories() { #ifdef AK_OS_WINDOWS dbgln("Core::StandardPaths::system_data_directories() is not implemented"); VERIFY_NOT_REACHED(); #endif auto data_directories = get_environment_if_not_empty("XDG_DATA_DIRS"sv).value_or("/usr/local/share:/usr/share"sv); Vector paths; data_directories.for_each_split_view(':', SplitBehavior::Nothing, [&paths](auto data_directory) { paths.append(LexicalPath::canonicalized_path(data_directory)); }); return paths; } ErrorOr StandardPaths::runtime_directory() { #if !defined(AK_OS_WINDOWS) if (auto data_directory = get_environment_if_not_empty("XDG_RUNTIME_DIR"sv); data_directory.has_value()) return LexicalPath::canonicalized_path(*data_directory); #endif StringBuilder builder; #if defined(AK_OS_MACOS) builder.append(home_directory()); builder.append("/Library/Application Support"sv); #elif defined(AK_OS_HAIKU) builder.append("/boot/system/var/shared_memory"sv); #elif defined(AK_OS_LINUX) auto uid = getuid(); builder.appendff("/run/user/{}", uid); #elif defined(AK_OS_WINDOWS) builder.appendff("{}", getenv("TEMP")); #else // Just create a directory in /tmp that's owned by us with 0700 auto uid = getuid(); builder.appendff("/tmp/runtime_{}", uid); auto error_or_stat = System::stat(builder.string_view()); if (error_or_stat.is_error()) { MUST(System::mkdir(builder.string_view(), 0700)); } else { auto stat = error_or_stat.release_value(); VERIFY(S_ISDIR(stat.st_mode)); if ((stat.st_mode & 0777) != 0700) warnln("{} has unexpected mode flags {}", builder.string_view(), stat.st_mode); } #endif return LexicalPath::canonicalized_path(builder.to_byte_string()); } ByteString StandardPaths::tempfile_directory() { #if defined(AK_OS_WINDOWS) return getenv("TEMP"); #else return "/tmp"; #endif } ErrorOr> StandardPaths::font_directories() { #if defined(AK_OS_HAIKU) Vector paths_vector; char** paths; size_t paths_count; if (find_paths(B_FIND_PATH_FONTS_DIRECTORY, NULL, &paths, &paths_count) == B_OK) { for (size_t i = 0; i < paths_count; ++i) { StringBuilder builder; builder.append(paths[i], strlen(paths[i])); paths_vector.append(TRY(builder.to_string())); } } return paths_vector; #else auto paths = Vector { { # if defined(AK_OS_SERENITY) "/res/fonts"_string, # elif defined(AK_OS_MACOS) "/System/Library/Fonts"_string, "/Library/Fonts"_string, TRY(String::formatted("{}/Library/Fonts"sv, home_directory())), # elif defined(AK_OS_ANDROID) // FIXME: We should be using the ASystemFontIterator NDK API here. // There is no guarantee that this will continue to exist on future versions of Android. "/system/fonts"_string, # elif defined(AK_OS_WINDOWS) TRY(String::formatted(R"({}\Fonts)"sv, getenv("WINDIR"))), TRY(String::formatted(R"({}\Microsoft\Windows\Fonts)"sv, getenv("LOCALAPPDATA"))), # else TRY(String::formatted("{}/fonts"sv, user_data_directory())), TRY(String::formatted("{}/X11/fonts"sv, user_data_directory())), # endif } }; # if !(defined(AK_OS_SERENITY) || defined(AK_OS_MACOS)) auto data_directories = system_data_directories(); for (auto& data_directory : data_directories) { paths.append(TRY(String::formatted("{}/fonts"sv, data_directory))); paths.append(TRY(String::formatted("{}/X11/fonts"sv, data_directory))); } # endif return paths; #endif } }