/* * Copyright (c) 2024, Shannon Booth <shannon@serenityos.org> * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include <LibWeb/Bindings/PlatformObject.h> #include <LibWeb/Bindings/ScreenOrientationPrototype.h> #include <LibWeb/DOM/EventTarget.h> #include <LibWeb/WebIDL/Types.h> namespace Web::CSS { class ScreenOrientation final : public DOM::EventTarget { WEB_PLATFORM_OBJECT(ScreenOrientation, DOM::EventTarget); JS_DECLARE_ALLOCATOR(ScreenOrientation); public: [[nodiscard]] static JS::NonnullGCPtr<ScreenOrientation> create(JS::Realm&); WebIDL::ExceptionOr<JS::NonnullGCPtr<JS::Promise>> lock(Bindings::OrientationLockType); void unlock(); Bindings::OrientationType type() const; WebIDL::UnsignedShort angle() const; void set_onchange(JS::GCPtr<WebIDL::CallbackType>); JS::GCPtr<WebIDL::CallbackType> onchange(); private: explicit ScreenOrientation(JS::Realm&); virtual void initialize(JS::Realm&) override; }; }