#include "WidgetTreeModel.h" #include #include #include WidgetTreeModel::WidgetTreeModel(GWidget& root) : m_root(root) { m_widget_icon.set_bitmap_for_size(16, GraphicsBitmap::load_from_file("/res/icons/16x16/inspector-object.png")); } WidgetTreeModel::~WidgetTreeModel() { } GModelIndex WidgetTreeModel::index(int row, int column, const GModelIndex& parent) const { if (!parent.is_valid()) { return create_index(row, column, m_root.ptr()); } auto& parent_node = *static_cast(parent.internal_data()); return create_index(row, column, parent_node.child_widgets().at(row)); } GModelIndex WidgetTreeModel::parent_index(const GModelIndex& index) const { if (!index.is_valid()) return {}; auto& widget = *static_cast(index.internal_data()); if (&widget == m_root.ptr()) return {}; if (widget.parent_widget() == m_root.ptr()) return create_index(0, 0, m_root.ptr()); // Walk the grandparent's children to find the index of widget's parent in its parent. // (This is needed to produce the row number of the GModelIndex corresponding to widget's parent.) int grandparent_child_index = 0; for (auto& grandparent_child : widget.parent_widget()->parent_widget()->child_widgets()) { if (grandparent_child == widget.parent_widget()) return create_index(grandparent_child_index, 0, widget.parent_widget()); ++grandparent_child_index; } ASSERT_NOT_REACHED(); return {}; } int WidgetTreeModel::row_count(const GModelIndex& index) const { if (!index.is_valid()) return 1; auto& widget = *static_cast(index.internal_data()); return widget.child_widgets().size(); } int WidgetTreeModel::column_count(const GModelIndex&) const { return 1; } GVariant WidgetTreeModel::data(const GModelIndex& index, Role role) const { auto* widget = static_cast(index.internal_data()); if (role == Role::Icon) { return m_widget_icon; } if (role == Role::Display) { return String::format("%s (%s)", widget->class_name(), widget->relative_rect().to_string().characters()); } return {}; } void WidgetTreeModel::update() { did_update(); } GModelIndex WidgetTreeModel::index_for_widget(GWidget& widget) const { int parent_child_index = 0; for (auto& parent_child : widget.parent_widget()->child_widgets()) { if (parent_child == &widget) return create_index(parent_child_index, 0, &widget); ++parent_child_index; } return {}; }