#pragma once #include class Profile; class ProfileModel final : public GModel { public: static NonnullRefPtr create(Profile& profile) { return adopt(*new ProfileModel(profile)); } virtual ~ProfileModel() override; virtual int row_count(const GModelIndex& = GModelIndex()) const override; virtual int column_count(const GModelIndex& = GModelIndex()) const override; virtual GVariant data(const GModelIndex&, Role = Role::Display) const override; virtual GModelIndex index(int row, int column, const GModelIndex& parent = GModelIndex()) const override; virtual GModelIndex parent_index(const GModelIndex&) const override; virtual void update() override; private: explicit ProfileModel(Profile&); Profile& m_profile; GIcon m_frame_icon; };