#import #import // https://registry.khronos.org/webgl/extensions/OES_vertex_array_object/ // NOTE: Original OES_vertex_array_object name is changed to title case, // so it matches corresponding C++ class name, and does not require // IDL generator to handle snake_case to TitleCase conversion. // Having a different name is totally fine, because LegacyNoInterfaceObject // prevents the name from being exposed to JavaScript. [Exposed=(Window,Worker), LegacyNoInterfaceObject] interface OESVertexArrayObject { // Same note as WebGLRenderingContextBase: // Functions that have the [WebGLHandlesContextLoss] extended attribute in the spec do not have them here. const GLenum VERTEX_ARRAY_BINDING_OES = 0x85B5; WebGLVertexArrayObjectOES createVertexArrayOES(); undefined deleteVertexArrayOES(WebGLVertexArrayObjectOES? arrayObject); GLboolean isVertexArrayOES(WebGLVertexArrayObjectOES? arrayObject); undefined bindVertexArrayOES(WebGLVertexArrayObjectOES? arrayObject); };