#import // https://registry.khronos.org/webgl/extensions/WEBGL_draw_buffers/ // NOTE: Original WEBGL_draw_buffers name is changed to title case, // so it matches corresponding C++ class name, and does not require // IDL generator to handle snake_case to TitleCase conversion. // Having a different name is totally fine, because LegacyNoInterfaceObject // prevents the name from being exposed to JavaScript. [Exposed=(Window,Worker), LegacyNoInterfaceObject] interface WebGLDrawBuffers { const GLenum COLOR_ATTACHMENT0_WEBGL = 0x8CE0; const GLenum COLOR_ATTACHMENT1_WEBGL = 0x8CE1; const GLenum COLOR_ATTACHMENT2_WEBGL = 0x8CE2; const GLenum COLOR_ATTACHMENT3_WEBGL = 0x8CE3; const GLenum COLOR_ATTACHMENT4_WEBGL = 0x8CE4; const GLenum COLOR_ATTACHMENT5_WEBGL = 0x8CE5; const GLenum COLOR_ATTACHMENT6_WEBGL = 0x8CE6; const GLenum COLOR_ATTACHMENT7_WEBGL = 0x8CE7; const GLenum COLOR_ATTACHMENT8_WEBGL = 0x8CE8; const GLenum COLOR_ATTACHMENT9_WEBGL = 0x8CE9; const GLenum COLOR_ATTACHMENT10_WEBGL = 0x8CEA; const GLenum COLOR_ATTACHMENT11_WEBGL = 0x8CEB; const GLenum COLOR_ATTACHMENT12_WEBGL = 0x8CEC; const GLenum COLOR_ATTACHMENT13_WEBGL = 0x8CED; const GLenum COLOR_ATTACHMENT14_WEBGL = 0x8CEE; const GLenum COLOR_ATTACHMENT15_WEBGL = 0x8CEF; const GLenum DRAW_BUFFER0_WEBGL = 0x8825; const GLenum DRAW_BUFFER1_WEBGL = 0x8826; const GLenum DRAW_BUFFER2_WEBGL = 0x8827; const GLenum DRAW_BUFFER3_WEBGL = 0x8828; const GLenum DRAW_BUFFER4_WEBGL = 0x8829; const GLenum DRAW_BUFFER5_WEBGL = 0x882A; const GLenum DRAW_BUFFER6_WEBGL = 0x882B; const GLenum DRAW_BUFFER7_WEBGL = 0x882C; const GLenum DRAW_BUFFER8_WEBGL = 0x882D; const GLenum DRAW_BUFFER9_WEBGL = 0x882E; const GLenum DRAW_BUFFER10_WEBGL = 0x882F; const GLenum DRAW_BUFFER11_WEBGL = 0x8830; const GLenum DRAW_BUFFER12_WEBGL = 0x8831; const GLenum DRAW_BUFFER13_WEBGL = 0x8832; const GLenum DRAW_BUFFER14_WEBGL = 0x8833; const GLenum DRAW_BUFFER15_WEBGL = 0x8834; const GLenum MAX_COLOR_ATTACHMENTS_WEBGL = 0x8CDF; const GLenum MAX_DRAW_BUFFERS_WEBGL = 0x8824; undefined drawBuffersWEBGL(sequence buffers); };