#include "GEventLoop.h" #include "GEvent.h" #include "GObject.h" #include "GWindow.h" #include #include #include #include #include #include #include #include #include #include #include #include //#define GEVENTLOOP_DEBUG static GEventLoop* s_mainGEventLoop; void GEventLoop::initialize() { s_mainGEventLoop = nullptr; } GEventLoop::GEventLoop() { if (!s_mainGEventLoop) s_mainGEventLoop = this; m_event_fd = open("/dev/gui_events", O_RDWR | O_NONBLOCK | O_CLOEXEC); if (m_event_fd < 0) { perror("GEventLoop(): open"); exit(1); } } GEventLoop::~GEventLoop() { } GEventLoop& GEventLoop::main() { ASSERT(s_mainGEventLoop); return *s_mainGEventLoop; } void GEventLoop::exit(int code) { m_exit_requested = true; m_exit_code = code; } int GEventLoop::exec() { m_running = true; for (;;) { if (m_exit_requested) return m_exit_code; if (m_queued_events.is_empty()) wait_for_event(); Vector events = move(m_queued_events); for (auto& queued_event : events) { auto* receiver = queued_event.receiver; auto& event = *queued_event.event; #ifdef GEVENTLOOP_DEBUG dbgprintf("GEventLoop: %s{%p} event %u\n", receiver->class_name(), receiver, (unsigned)event.type()); #endif if (!receiver) { switch (event.type()) { case GEvent::Quit: ASSERT_NOT_REACHED(); return 0; default: dbgprintf("event type %u with no receiver :(\n", event.type()); ASSERT_NOT_REACHED(); return 1; } } else { receiver->event(event); } } } ASSERT_NOT_REACHED(); } void GEventLoop::post_event(GObject* receiver, OwnPtr&& event) { #ifdef GEVENTLOOP_DEBUG dbgprintf("GEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), receiver, event.ptr()); #endif m_queued_events.append({ receiver, move(event) }); } void GEventLoop::handle_paint_event(const GUI_Event& event, GWindow& window) { #ifdef GEVENTLOOP_DEBUG dbgprintf("WID=%x Paint [%d,%d %dx%d]\n", event.window_id, event.paint.rect.location.x, event.paint.rect.location.y, event.paint.rect.size.width, event.paint.rect.size.height); #endif post_event(&window, make(event.paint.rect)); } void GEventLoop::handle_window_activation_event(const GUI_Event& event, GWindow& window) { #ifdef GEVENTLOOP_DEBUG dbgprintf("WID=%x WindowActivation\n", event.window_id); #endif post_event(&window, make(event.type == GUI_Event::Type::WindowActivated ? GEvent::WindowBecameActive : GEvent::WindowBecameInactive)); } void GEventLoop::handle_window_close_request_event(const GUI_Event&, GWindow& window) { post_event(&window, make(GEvent::WindowCloseRequest)); } void GEventLoop::handle_key_event(const GUI_Event& event, GWindow& window) { #ifdef GEVENTLOOP_DEBUG dbgprintf("WID=%x KeyEvent character=0x%b\n", event.window_id, event.key.character); #endif auto key_event = make(event.type == GUI_Event::Type::KeyDown ? GEvent::KeyDown : GEvent::KeyUp, event.key.key); key_event->m_alt = event.key.alt; key_event->m_ctrl = event.key.ctrl; key_event->m_shift = event.key.shift; if (event.key.character != '\0') key_event->m_text = String(&event.key.character, 1); post_event(&window, move(key_event)); } void GEventLoop::handle_mouse_event(const GUI_Event& event, GWindow& window) { #ifdef GEVENTLOOP_DEBUG dbgprintf("WID=%x MouseEvent %d,%d\n", event.window_id, event.mouse.position.x, event.mouse.position.y); #endif GMouseEvent::Type type; switch (event.type) { case GUI_Event::Type::MouseMove: type = GEvent::MouseMove; break; case GUI_Event::Type::MouseUp: type = GEvent::MouseUp; break; case GUI_Event::Type::MouseDown: type = GEvent::MouseDown; break; default: ASSERT_NOT_REACHED(); break; } GMouseButton button { GMouseButton::None }; switch (event.mouse.button) { case GUI_MouseButton::NoButton: button = GMouseButton::None; break; case GUI_MouseButton::Left: button = GMouseButton::Left; break; case GUI_MouseButton::Right: button = GMouseButton::Right; break; case GUI_MouseButton::Middle: button = GMouseButton::Middle; break; default: ASSERT_NOT_REACHED(); break; } post_event(&window, make(type, event.mouse.position, event.mouse.buttons, button)); } void GEventLoop::handle_menu_event(const GUI_Event& event) { if (event.type == GUI_Event::Type::MenuItemActivated) { auto* menu = GMenu::from_menu_id(event.menu.menu_id); if (!menu) { dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id); return; } if (auto* action = menu->action_at(event.menu.identifier)) action->activate(); return; } ASSERT_NOT_REACHED(); } void GEventLoop::wait_for_event() { fd_set rfds; fd_set wfds; FD_ZERO(&rfds); FD_ZERO(&wfds); int max_fd = 0; auto add_fd_to_set = [&max_fd] (int fd, fd_set& set){ FD_SET(fd, &set); if (fd > max_fd) max_fd = fd; }; add_fd_to_set(m_event_fd, rfds); for (auto& notifier : m_notifiers) { if (notifier->event_mask() & GNotifier::Read) add_fd_to_set(notifier->fd(), rfds); if (notifier->event_mask() & GNotifier::Write) add_fd_to_set(notifier->fd(), wfds); if (notifier->event_mask() & GNotifier::Exceptional) ASSERT_NOT_REACHED(); } struct timeval timeout = { 0, 0 }; if (!m_timers.is_empty()) get_next_timer_expiration(timeout); int rc = select(max_fd + 1, &rfds, &wfds, nullptr, (m_queued_events.is_empty() && m_timers.is_empty()) ? nullptr : &timeout); if (rc < 0) { ASSERT_NOT_REACHED(); } for (auto& it : m_timers) { auto& timer = *it.value; if (!timer.has_expired()) continue; #ifdef GEVENTLOOP_DEBUG dbgprintf("GEventLoop: Timer %d has expired, sending GTimerEvent to %p\n", timer.timer_id, timer.owner); #endif post_event(timer.owner, make(timer.timer_id)); if (timer.should_reload) { timer.reload(); } else { // FIXME: Support removing expired timers that don't want to reload. ASSERT_NOT_REACHED(); } } for (auto& notifier : m_notifiers) { if (FD_ISSET(notifier->fd(), &rfds)) { if (notifier->on_ready_to_read) notifier->on_ready_to_read(*notifier); } if (FD_ISSET(notifier->fd(), &wfds)) { if (notifier->on_ready_to_write) notifier->on_ready_to_write(*notifier); } } if (!FD_ISSET(m_event_fd, &rfds)) return; bool success = drain_events_from_server(); ASSERT(success); auto unprocessed_events = move(m_unprocessed_events); for (auto& event : unprocessed_events) { switch (event.type) { case GUI_Event::MenuItemActivated: handle_menu_event(event); continue; default: break; } auto* window = GWindow::from_window_id(event.window_id); if (!window) { dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id); continue; } switch (event.type) { case GUI_Event::Type::Paint: handle_paint_event(event, *window); break; case GUI_Event::Type::MouseDown: case GUI_Event::Type::MouseUp: case GUI_Event::Type::MouseMove: handle_mouse_event(event, *window); break; case GUI_Event::Type::WindowActivated: case GUI_Event::Type::WindowDeactivated: handle_window_activation_event(event, *window); break; case GUI_Event::Type::WindowCloseRequest: handle_window_close_request_event(event, *window); break; case GUI_Event::Type::KeyDown: case GUI_Event::Type::KeyUp: handle_key_event(event, *window); break; default: break; } } } bool GEventLoop::drain_events_from_server() { for (;;) { GUI_Event event; ssize_t nread = read(m_event_fd, &event, sizeof(GUI_Event)); if (nread < 0) { perror("read"); exit(1); return false; } if (nread == 0) return true; assert(nread == sizeof(event)); m_unprocessed_events.append(move(event)); } } bool GEventLoop::EventLoopTimer::has_expired() const { timeval now; gettimeofday(&now, nullptr); return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec); } void GEventLoop::EventLoopTimer::reload() { gettimeofday(&fire_time, nullptr); fire_time.tv_sec += interval / 1000; fire_time.tv_usec += interval % 1000; } void GEventLoop::get_next_timer_expiration(timeval& soonest) { ASSERT(!m_timers.is_empty()); bool has_checked_any = false; for (auto& it : m_timers) { auto& fire_time = it.value->fire_time; if (!has_checked_any || fire_time.tv_sec < soonest.tv_sec || (fire_time.tv_sec == soonest.tv_sec && fire_time.tv_usec < soonest.tv_usec)) soonest = fire_time; has_checked_any = true; } } int GEventLoop::register_timer(GObject& object, int milliseconds, bool should_reload) { ASSERT(milliseconds >= 0); auto timer = make(); timer->owner = &object; timer->interval = milliseconds; timer->reload(); timer->should_reload = should_reload; int timer_id = ++m_next_timer_id; // FIXME: This will eventually wrap around. ASSERT(timer_id); // FIXME: Aforementioned wraparound. timer->timer_id = timer_id; m_timers.set(timer->timer_id, move(timer)); return timer_id; } bool GEventLoop::unregister_timer(int timer_id) { auto it = m_timers.find(timer_id); if (it == m_timers.end()) return false; m_timers.remove(it); return true; } void GEventLoop::register_notifier(Badge, GNotifier& notifier) { m_notifiers.set(¬ifier); } void GEventLoop::unregister_notifier(Badge, GNotifier& notifier) { m_notifiers.remove(¬ifier); } bool GEventLoop::post_message_to_server(const GUI_ClientMessage& message) { int nwritten = write(m_event_fd, &message, sizeof(GUI_ClientMessage)); return nwritten == sizeof(GUI_ClientMessage); } bool GEventLoop::wait_for_specific_event(GUI_Event::Type type, GUI_Event& event) { for (;;) { bool success = drain_events_from_server(); if (!success) return false; for (size_t i = 0; i < m_unprocessed_events.size(); ++i) { if (m_unprocessed_events[i].type == type) { event = move(m_unprocessed_events[i]); m_unprocessed_events.remove(i); return true; } } } } GUI_Event GEventLoop::sync_request(const GUI_ClientMessage& request, GUI_Event::Type response_type) { bool success = post_message_to_server(request); ASSERT(success); GUI_Event response; success = GEventLoop::main().wait_for_specific_event(response_type, response); ASSERT(success); return response; }