/* * Copyright (c) 2021-2022, Tim Flynn <trflynn89@serenityos.org> * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include <LibJS/Runtime/Intl/NumberFormat.h> #include <LibJS/Runtime/NativeFunction.h> namespace JS::Intl { class NumberFormatConstructor final : public NativeFunction { JS_OBJECT(NumberFormatConstructor, NativeFunction); JS_DECLARE_ALLOCATOR(NumberFormatConstructor); public: virtual void initialize(Realm&) override; virtual ~NumberFormatConstructor() override = default; virtual ThrowCompletionOr<Value> call() override; virtual ThrowCompletionOr<NonnullGCPtr<Object>> construct(FunctionObject& new_target) override; private: explicit NumberFormatConstructor(Realm&); virtual bool has_constructor() const override { return true; } JS_DECLARE_NATIVE_FUNCTION(supported_locales_of); }; ThrowCompletionOr<NonnullGCPtr<NumberFormat>> initialize_number_format(VM&, NumberFormat&, Value locales_value, Value options_value); ThrowCompletionOr<void> set_number_format_digit_options(VM&, NumberFormatBase& intl_object, Object const& options, int default_min_fraction_digits, int default_max_fraction_digits, NumberFormat::Notation notation); ThrowCompletionOr<void> set_number_format_unit_options(VM&, NumberFormat& intl_object, Object const& options); }