/* * Copyright (c) 2022, Luke Wilde * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include namespace Web::WebGL { WebGLRenderingContextBase::WebGLRenderingContextBase(HTML::HTMLCanvasElement& canvas_element, NonnullOwnPtr context, WebGLContextAttributes context_creation_parameters, WebGLContextAttributes actual_context_parameters) : m_canvas_element(canvas_element) , m_context(move(context)) , m_context_creation_parameters(move(context_creation_parameters)) , m_actual_context_parameters(move(actual_context_parameters)) { } WebGLRenderingContextBase::~WebGLRenderingContextBase() = default; }