/* * Copyright (c) 2023, Shannon Booth <shannon.ml.booth@gmail.com> * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include <LibJS/Runtime/NativeFunction.h> namespace JS { class SharedArrayBufferConstructor final : public NativeFunction { JS_OBJECT(SharedArrayBufferConstructor, NativeFunction); public: virtual ThrowCompletionOr<void> initialize(Realm&) override; virtual ~SharedArrayBufferConstructor() override = default; virtual ThrowCompletionOr<Value> call() override; virtual ThrowCompletionOr<NonnullGCPtr<Object>> construct(FunctionObject& new_target) override; private: explicit SharedArrayBufferConstructor(Realm&); virtual bool has_constructor() const override { return true; } JS_DECLARE_NATIVE_FUNCTION(symbol_species_getter); }; }