/* * Copyright (c) 2021-2023, Linus Groh * Copyright (c) 2024, Shannon Booth * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include namespace JS { JS_DEFINE_ALLOCATOR(ShadowRealmConstructor); // 3.2 The ShadowRealm Constructor, https://tc39.es/proposal-shadowrealm/#sec-shadowrealm-constructor ShadowRealmConstructor::ShadowRealmConstructor(Realm& realm) : NativeFunction(realm.vm().names.ShadowRealm.as_string(), realm.intrinsics().function_prototype()) { } void ShadowRealmConstructor::initialize(Realm& realm) { auto& vm = this->vm(); Base::initialize(realm); // 3.3.1 ShadowRealm.prototype, https://tc39.es/proposal-shadowrealm/#sec-shadowrealm.prototype define_direct_property(vm.names.prototype, realm.intrinsics().shadow_realm_prototype(), 0); define_direct_property(vm.names.length, Value(0), Attribute::Configurable); } // 3.2.1 ShadowRealm ( ), https://tc39.es/proposal-shadowrealm/#sec-shadowrealm ThrowCompletionOr ShadowRealmConstructor::call() { auto& vm = this->vm(); // 1. If NewTarget is undefined, throw a TypeError exception. return vm.throw_completion(ErrorType::ConstructorWithoutNew, vm.names.ShadowRealm); } // https://github.com/tc39/proposal-shadowrealm/pull/392 static ThrowCompletionOr> initialize_shadow_realm(ShadowRealm& object) { auto& vm = object.vm(); // 1. Let context be the running Javascript execution context. auto& context = vm.running_execution_context(); // 2. Let realm be the Realm of context. auto& realm = *context.realm; // 3. Return ? HostInitializeShadowRealm(realm, context, O). if (vm.host_initialize_shadow_realm) return TRY(vm.host_initialize_shadow_realm(realm, context.copy(), object)); // AD-HOC: Fallback for when there is no host defined implementation. vm.pop_execution_context(); object.set_execution_context(vm.running_execution_context().copy()); object.set_shadow_realm(*vm.running_execution_context().realm); return Object::create(realm, realm.intrinsics().object_prototype()); } // 3.2.1 ShadowRealm ( ), https://tc39.es/proposal-shadowrealm/#sec-shadowrealm // https://github.com/tc39/proposal-shadowrealm/pull/392 ThrowCompletionOr> ShadowRealmConstructor::construct(FunctionObject& new_target) { auto& vm = this->vm(); // 2. Let O be ? OrdinaryCreateFromConstructor(NewTarget, "%ShadowRealm.prototype%", « [[ShadowRealm]], [[ExecutionContext]] »). auto object = TRY(ordinary_create_from_constructor(vm, new_target, &Intrinsics::shadow_realm_prototype)); // 3. Perform ? InitializeHostDefinedRealm(). The customizations for creating the global object are to return ? InitializeShadowRealm(). // 4. Let context be the running Javascript execution context. auto context = TRY(Realm::initialize_host_defined_realm(vm, [&object](JS::Realm&) -> JS::Object* { return MUST(initialize_shadow_realm(object)); }, nullptr)); // 5. Set O.[[ExecutionContext]] to context. // 6. Let realmRec be the Realm of context. auto& realm_record = *context->realm; object->set_execution_context(move(context)); // 7. Set O.[[ShadowRealm]] to realmRec. object->set_shadow_realm(realm_record); // 8. Return O. return object; } }