/* * Copyright (c) 2021, Stephan Unverwerth * Copyright (c) 2022, Jelle Raaijmakers * * SPDX-License-Identifier: BSD-2-Clause */ #include namespace SoftGPU { static constexpr FloatVector4 unpack_color(void const* ptr, GPU::ImageFormat format) { constexpr auto one_over_255 = 1.0f / 255; switch (format) { case GPU::ImageFormat::RGB888: { auto rgb = reinterpret_cast(ptr); return { rgb[0] * one_over_255, rgb[1] * one_over_255, rgb[2] * one_over_255, 1.0f, }; } case GPU::ImageFormat::BGR888: { auto bgr = reinterpret_cast(ptr); return { bgr[2] * one_over_255, bgr[1] * one_over_255, bgr[0] * one_over_255, 1.0f, }; } case GPU::ImageFormat::RGBA8888: { auto rgba = *reinterpret_cast(ptr); return { (rgba & 0xff) * one_over_255, ((rgba >> 8) & 0xff) * one_over_255, ((rgba >> 16) & 0xff) * one_over_255, ((rgba >> 24) & 0xff) * one_over_255, }; } case GPU::ImageFormat::BGRA8888: { auto bgra = *reinterpret_cast(ptr); return { ((bgra >> 16) & 0xff) * one_over_255, ((bgra >> 8) & 0xff) * one_over_255, (bgra & 0xff) * one_over_255, ((bgra >> 24) & 0xff) * one_over_255, }; } case GPU::ImageFormat::RGB565: { auto rgb = *reinterpret_cast(ptr); return { ((rgb >> 11) & 0x1f) / 31.f, ((rgb >> 5) & 0x3f) / 63.f, (rgb & 0x1f) / 31.f, 1.0f }; } case GPU::ImageFormat::L8: { auto luminance = *reinterpret_cast(ptr); auto clamped_luminance = luminance * one_over_255; return { clamped_luminance, clamped_luminance, clamped_luminance, 1.0f, }; } case GPU::ImageFormat::L8A8: { auto luminance_and_alpha = reinterpret_cast(ptr); auto clamped_luminance = luminance_and_alpha[0] * one_over_255; return { clamped_luminance, clamped_luminance, clamped_luminance, luminance_and_alpha[1] * one_over_255, }; } default: VERIFY_NOT_REACHED(); } } static constexpr void pack_color(FloatVector4 const& color, void* ptr, GPU::ImageFormat format) { auto r = static_cast(clamp(color.x(), 0.0f, 1.0f) * 255); auto g = static_cast(clamp(color.y(), 0.0f, 1.0f) * 255); auto b = static_cast(clamp(color.z(), 0.0f, 1.0f) * 255); auto a = static_cast(clamp(color.w(), 0.0f, 1.0f) * 255); switch (format) { case GPU::ImageFormat::RGB888: reinterpret_cast(ptr)[0] = r; reinterpret_cast(ptr)[1] = g; reinterpret_cast(ptr)[2] = b; return; case GPU::ImageFormat::BGR888: reinterpret_cast(ptr)[2] = b; reinterpret_cast(ptr)[1] = g; reinterpret_cast(ptr)[0] = r; return; case GPU::ImageFormat::RGBA8888: *reinterpret_cast(ptr) = r | (g << 8) | (b << 16) | (a << 24); return; case GPU::ImageFormat::BGRA8888: *reinterpret_cast(ptr) = b | (g << 8) | (r << 16) | (a << 24); return; case GPU::ImageFormat::RGB565: *reinterpret_cast(ptr) = (r & 0x1f) | ((g & 0x3f) << 5) | ((b & 0x1f) << 11); return; case GPU::ImageFormat::L8: *reinterpret_cast(ptr) = r; return; case GPU::ImageFormat::L8A8: reinterpret_cast(ptr)[0] = r; reinterpret_cast(ptr)[1] = a; return; default: VERIFY_NOT_REACHED(); } } Image::Image(void* const ownership_token, unsigned width, unsigned height, unsigned depth, unsigned max_levels, unsigned layers) : GPU::Image(ownership_token) , m_num_layers(layers) , m_mipmap_buffers(FixedArray>>::must_create_but_fixme_should_propagate_errors(layers * max_levels)) { VERIFY(width > 0); VERIFY(height > 0); VERIFY(depth > 0); VERIFY(max_levels > 0); VERIFY(layers > 0); m_width_is_power_of_two = is_power_of_two(width); m_height_is_power_of_two = is_power_of_two(height); m_depth_is_power_of_two = is_power_of_two(depth); unsigned level; for (level = 0; level < max_levels; ++level) { for (unsigned layer = 0; layer < layers; ++layer) m_mipmap_buffers[layer * layers + level] = MUST(Typed3DBuffer::try_create(width, height, depth)); if (width <= 1 && height <= 1 && depth <= 1) break; width = max(width / 2, 1); height = max(height / 2, 1); depth = max(depth / 2, 1); } m_num_levels = level + 1; } void Image::write_texels(unsigned layer, unsigned level, Vector3 const& offset, Vector3 const& size, void const* data, GPU::ImageDataLayout const& layout) { VERIFY(layer < num_layers()); VERIFY(level < num_levels()); VERIFY(offset.x() + size.x() <= level_width(level)); VERIFY(offset.y() + size.y() <= level_height(level)); VERIFY(offset.z() + size.z() <= level_depth(level)); for (unsigned z = 0; z < size.z(); ++z) { for (unsigned y = 0; y < size.y(); ++y) { for (unsigned x = 0; x < size.x(); ++x) { auto ptr = reinterpret_cast(data) + layout.depth_stride * z + layout.row_stride * y + layout.column_stride * x; auto color = unpack_color(ptr, layout.format); set_texel(layer, level, offset.x() + x, offset.y() + y, offset.z() + z, color); } } } } void Image::read_texels(unsigned layer, unsigned level, Vector3 const& offset, Vector3 const& size, void* data, GPU::ImageDataLayout const& layout) const { VERIFY(layer < num_layers()); VERIFY(level < num_levels()); VERIFY(offset.x() + size.x() <= level_width(level)); VERIFY(offset.y() + size.y() <= level_height(level)); VERIFY(offset.z() + size.z() <= level_depth(level)); for (unsigned z = 0; z < size.z(); ++z) { for (unsigned y = 0; y < size.y(); ++y) { for (unsigned x = 0; x < size.x(); ++x) { auto color = texel(layer, level, offset.x() + x, offset.y() + y, offset.z() + z); auto ptr = reinterpret_cast(data) + layout.depth_stride * z + layout.row_stride * y + layout.column_stride * x; pack_color(color, ptr, layout.format); } } } } void Image::copy_texels(GPU::Image const& source, unsigned source_layer, unsigned source_level, Vector3 const& source_offset, Vector3 const& size, unsigned destination_layer, unsigned destination_level, Vector3 const& destination_offset) { VERIFY(source.has_same_ownership_token(*this)); auto const& src_image = static_cast(source); VERIFY(source_layer < src_image.num_layers()); VERIFY(source_level < src_image.num_levels()); VERIFY(source_offset.x() + size.x() <= src_image.level_width(source_level)); VERIFY(source_offset.y() + size.y() <= src_image.level_height(source_level)); VERIFY(source_offset.z() + size.z() <= src_image.level_depth(source_level)); VERIFY(destination_layer < num_layers()); VERIFY(destination_level < num_levels()); VERIFY(destination_offset.x() + size.x() <= level_width(destination_level)); VERIFY(destination_offset.y() + size.y() <= level_height(destination_level)); VERIFY(destination_offset.z() + size.z() <= level_depth(destination_level)); for (unsigned z = 0; z < size.z(); ++z) { for (unsigned y = 0; y < size.y(); ++y) { for (unsigned x = 0; x < size.x(); ++x) { auto color = src_image.texel(source_layer, source_level, source_offset.x() + x, source_offset.y() + y, source_offset.z() + z); set_texel(destination_layer, destination_level, destination_offset.x() + x, destination_offset.y() + y, destination_offset.z() + z, color); } } } } }