none => none matrix(1, 0, 0, 1, 0, 0) => matrix(1, 0, 0, 1, 0, 0) matrix(1, 2, 3, 4, 5, 6) => matrix(1, 2, 3, 4, 5, 6) matrix(-0.1, -0.2, -0.3, -0.4, -0.5, -0.6) => matrix(-0.1, -0.2, -0.3, -0.4, -0.5, -0.6) translate(1px) => translate(1px) translate(1px, 0%) => translate(1px, 0%) translate(2%, -3%) => translate(2%, -3%) translateX(-4px) => translateX(-4px) translateY(5%) => translateY(5%) scale(2) => scale(2) scale(3, 4) => scale(3, 4) scale(-2) => scale(-2) scale(-5, -6) => scale(-5, -6) scale(250%) => scale(2.5) scale(2.5) => scale(2.5) scale(325%, 475%) => scale(3.25, 4.75) scale(3.25, 4.75) => scale(3.25, 4.75) scale(1, 200%) => scale(1, 2) scale(1, 2) => scale(1, 2) scale(-250%) => scale(-2.5) scale(-2.5) => scale(-2.5) scale(-500%, -620%) => scale(-5, -6.2) scale(-5, -6.2) => scale(-5, -6.2) scaleX(7) => scaleX(7) scaleX(720%) => scaleX(7.2) scaleX(7.2) => scaleX(7.2) scaleY(-8) => scaleY(-8) scaleY(-85%) => scaleY(-0.85) scaleY(-0.85) => scaleY(-0.85) scaleZ(4) => scaleZ(4) scaleZ(25%) => scaleZ(0.25) scaleZ(0.25) => scaleZ(0.25) scale3d(0.5, 2.5, 3) => scale3d(0.5, 2.5, 3) scale3d(50%, 250%, 300%) => scale3d(0.5, 2.5, 3) scale3d(0.5, 2.5, 3) => scale3d(0.5, 2.5, 3) scale3d(-0.5, 2.5, -3) => scale3d(-0.5, 2.5, -3) scale3d(-50%, 250%, -300%) => scale3d(-0.5, 2.5, -3) scale3d(-0.5, 2.5, -3) => scale3d(-0.5, 2.5, -3) scale3d(1, 200%, 3) => scale3d(1, 2, 3) scale3d(1, 2, 3) => scale3d(1, 2, 3) rotate(0) => rotate(0deg) rotate(0deg) => rotate(0deg) rotate(90deg) => rotate(90deg) skew(0) => skew(0deg) skew(0deg) => skew(0deg) skew(90deg) => skew(90deg) skew(0, -90deg) => skew(0deg, -90deg) skew(0deg, -90deg) => skew(0deg, -90deg) skew(90deg, 0) => skew(90deg, 0deg) skewX(0) => skewX(0deg) skewX(0deg) => skewX(0deg) skewX(90deg) => skewX(90deg) skewY(0) => skewY(0deg) skewY(0deg) => skewY(0deg) skewY(-90deg) => skewY(-90deg) perspective(10px) => perspective(10px) perspective(none) => perspective(none) translate(1px, 2%) scale(3, 4) rotate(-90deg) => translate(1px, 2%) scale(3, 4) rotate(-90deg)