/* * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> * Copyright (c) 2022, Filiph Sandström <filiph.sandstrom@filfatstudios.com> * Copyright (c) 2022, Ali Mohammad Pur <mpfard@serenityos.org> * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include <AK/Concepts.h> #include <AK/String.h> #include <LibGUI/Icon.h> #include <LibGfx/Bitmap.h> #include <LibGfx/Font/Font.h> #include <LibGfx/SystemTheme.h> namespace GUI { namespace Detail { struct Boolean { bool value; }; using VariantUnderlyingType = AK::Variant<Empty, Boolean, float, i32, i64, u32, u64, String, Color, Gfx::IntPoint, Gfx::IntSize, Gfx::IntRect, Gfx::TextAlignment, Gfx::ColorRole, Gfx::AlignmentRole, Gfx::FlagRole, Gfx::MetricRole, Gfx::PathRole, NonnullRefPtr<Gfx::Bitmap>, NonnullRefPtr<Gfx::Font>, GUI::Icon>; } class Variant : public Detail::VariantUnderlyingType { public: using Detail::VariantUnderlyingType::Variant; using Detail::VariantUnderlyingType::operator=; Variant(JsonValue const&); Variant& operator=(JsonValue const&); Variant(bool v) : Variant(Detail::Boolean { v }) { } Variant& operator=(bool v) { set(Detail::Boolean { v }); return *this; } template<typename T> Variant(T&& value) requires(IsConstructible<String, T>) : Variant(String(forward<T>(value))) { } template<typename T> Variant& operator=(T&& v) requires(IsConstructible<String, T>) { set(String(v)); return *this; } template<OneOfIgnoringCV<Gfx::Bitmap, Gfx::Font> T> Variant(T const& value) : Variant(NonnullRefPtr<RemoveCV<T>>(value)) { } template<OneOfIgnoringCV<Gfx::Bitmap, Gfx::Font> T> Variant& operator=(T&& value) { set(NonnullRefPtr<RemoveCV<T>>(forward<T>(value))); return *this; } ~Variant() = default; bool is_valid() const { return !has<Empty>(); } bool is_bool() const { return has<Detail::Boolean>(); } bool is_i32() const { return has<i32>(); } bool is_i64() const { return has<i64>(); } bool is_u32() const { return has<u32>(); } bool is_u64() const { return has<u64>(); } bool is_float() const { return has<float>(); } bool is_string() const { return has<String>(); } bool is_bitmap() const { return has<NonnullRefPtr<Gfx::Bitmap>>(); } bool is_color() const { return has<Color>(); } bool is_icon() const { return has<GUI::Icon>(); } bool is_point() const { return has<Gfx::IntPoint>(); } bool is_size() const { return has<Gfx::IntSize>(); } bool is_rect() const { return has<Gfx::IntRect>(); } bool is_font() const { return has<NonnullRefPtr<Gfx::Font>>(); } bool is_text_alignment() const { return has<Gfx::TextAlignment>(); } bool is_color_role() const { return has<Gfx::ColorRole>(); } bool is_alignment_role() const { return has<Gfx::AlignmentRole>(); } bool is_flag_role() const { return has<Gfx::FlagRole>(); } bool is_metric_role() const { return has<Gfx::MetricRole>(); } bool is_path_role() const { return has<Gfx::PathRole>(); } bool as_bool() const { return get<Detail::Boolean>().value; } bool to_bool() const { return visit( [](Empty) { return false; }, [](Detail::Boolean v) { return v.value; }, [](String const& v) { return !v.is_null(); }, [](Integral auto v) { return v != 0; }, [](OneOf<Gfx::IntRect, Gfx::IntPoint, Gfx::IntSize> auto const& v) { return !v.is_null(); }, [](Enum auto const&) { return true; }, [](OneOf<float, String, Color, NonnullRefPtr<Gfx::Font>, NonnullRefPtr<Gfx::Bitmap>, GUI::Icon> auto const&) { return true; }); } i32 as_i32() const { return get<i32>(); } i64 as_i64() const { return get<i64>(); } u32 as_u32() const { return get<u32>(); } u64 as_u64() const { return get<u64>(); } template<Integral T> T to_integer() const { return visit( [](Empty) -> T { return 0; }, [](Integral auto v) { return static_cast<T>(v); }, [](FloatingPoint auto v) { return (T)v; }, [](Detail::Boolean v) -> T { return v.value ? 1 : 0; }, [](String const& v) { if constexpr (IsUnsigned<T>) return v.to_uint<T>().value_or(0u); else return v.to_int<T>().value_or(0); }, [](Enum auto const&) -> T { return 0; }, [](OneOf<Gfx::IntPoint, Gfx::IntRect, Gfx::IntSize, Color, NonnullRefPtr<Gfx::Font>, NonnullRefPtr<Gfx::Bitmap>, GUI::Icon> auto const&) -> T { return 0; }); } i32 to_i32() const { return to_integer<i32>(); } i64 to_i64() const { return to_integer<i64>(); } float as_float() const { return get<float>(); } float as_float_or(float fallback) const { if (auto const* p = get_pointer<float>()) return *p; return fallback; } Gfx::IntPoint as_point() const { return get<Gfx::IntPoint>(); } Gfx::IntSize as_size() const { return get<Gfx::IntSize>(); } Gfx::IntRect as_rect() const { return get<Gfx::IntRect>(); } String as_string() const { return get<String>(); } Gfx::Bitmap const& as_bitmap() const { return *get<NonnullRefPtr<Gfx::Bitmap>>(); } GUI::Icon as_icon() const { return get<GUI::Icon>(); } Color as_color() const { return get<Color>(); } Gfx::Font const& as_font() const { return *get<NonnullRefPtr<Gfx::Font>>(); } Gfx::TextAlignment to_text_alignment(Gfx::TextAlignment default_value) const { if (auto const* p = get_pointer<Gfx::TextAlignment>()) return *p; return default_value; } Gfx::ColorRole to_color_role() const { if (auto const* p = get_pointer<Gfx::ColorRole>()) return *p; return Gfx::ColorRole::NoRole; } Gfx::AlignmentRole to_alignment_role() const { if (auto const* p = get_pointer<Gfx::AlignmentRole>()) return *p; return Gfx::AlignmentRole::NoRole; } Gfx::FlagRole to_flag_role() const { if (auto const* p = get_pointer<Gfx::FlagRole>()) return *p; return Gfx::FlagRole::NoRole; } Gfx::MetricRole to_metric_role() const { if (auto const* p = get_pointer<Gfx::MetricRole>()) return *p; return Gfx::MetricRole::NoRole; } Gfx::PathRole to_path_role() const { if (auto const* p = get_pointer<Gfx::PathRole>()) return *p; return Gfx::PathRole::NoRole; } Color to_color(Color default_value = {}) const { if (auto const* p = get_pointer<Color>()) return *p; if (auto const* p = get_pointer<String>()) return Color::from_string(*p).value_or(default_value); return default_value; } String to_string() const { return visit( [](Empty) -> String { return "[null]"; }, [](Gfx::TextAlignment v) { return String::formatted("Gfx::TextAlignment::{}", Gfx::to_string(v)); }, [](Gfx::ColorRole v) { return String::formatted("Gfx::ColorRole::{}", Gfx::to_string(v)); }, [](Gfx::AlignmentRole v) { return String::formatted("Gfx::AlignmentRole::{}", Gfx::to_string(v)); }, [](Gfx::FlagRole v) { return String::formatted("Gfx::FlagRole::{}", Gfx::to_string(v)); }, [](Gfx::MetricRole v) { return String::formatted("Gfx::MetricRole::{}", Gfx::to_string(v)); }, [](Gfx::PathRole v) { return String::formatted("Gfx::PathRole::{}", Gfx::to_string(v)); }, [](NonnullRefPtr<Gfx::Font> const& font) { return String::formatted("[Font: {}]", font->name()); }, [](NonnullRefPtr<Gfx::Bitmap> const&) -> String { return "[Gfx::Bitmap]"; }, [](GUI::Icon const&) -> String { return "[GUI::Icon]"; }, [](Detail::Boolean v) { return String::formatted("{}", v.value); }, [](auto const& v) { return String::formatted("{}", v); }); } bool operator==(Variant const&) const; bool operator<(Variant const&) const; }; }