/* * Copyright (c) 2025, Tim Flynn * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace DevTools { class ThreadActor final : public Actor { public: static constexpr auto base_name = "thread"sv; static NonnullRefPtr create(DevToolsServer&, String name); virtual ~ThreadActor() override; private: ThreadActor(DevToolsServer&, String name); virtual void handle_message(Message const&) override; }; }