#pragma once #include "CharacterDevice.h" class ZeroDevice final : public CharacterDevice { public: ZeroDevice(); virtual ~ZeroDevice() override; virtual Unix::ssize_t read(byte* buffer, Unix::size_t bufferSize) override; virtual Unix::ssize_t write(const byte* buffer, Unix::size_t bufferSize) override; virtual bool hasDataAvailableForRead() const override; };