/* * Copyright (c) 2021, sin-ack <sin-ack@protonmail.com> * Copyright (c) 2022, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include <AK/BufferedStream.h> #include <AK/Function.h> #include <AK/Stream.h> #include <AK/Time.h> #include <LibCore/Notifier.h> #include <LibCore/SocketAddress.h> namespace Core { /// The Socket class is the base class for all concrete BSD-style socket /// classes. Sockets are non-seekable streams which can be read byte-wise. class Socket : public Stream { public: Socket(Socket&&) = default; Socket& operator=(Socket&&) = default; /// Checks how many bytes of data are currently available to read on the /// socket. For datagram-based socket, this is the size of the first /// datagram that can be read. Returns either the amount of bytes, or an /// errno in the case of failure. virtual ErrorOr<size_t> pending_bytes() const = 0; /// Returns whether there's any data that can be immediately read, or an /// errno on failure. virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const = 0; // Sets the blocking mode of the socket. If blocking mode is disabled, reads // will fail with EAGAIN when there's no data available to read, and writes // will fail with EAGAIN when the data cannot be written without blocking // (due to the send buffer being full, for example). virtual ErrorOr<void> set_blocking(bool enabled) = 0; // Sets the close-on-exec mode of the socket. If close-on-exec mode is // enabled, then the socket will be automatically closed by the kernel when // an exec call happens. virtual ErrorOr<void> set_close_on_exec(bool enabled) = 0; /// Disables any listening mechanisms that this socket uses. /// Can be called with 'false' when `on_ready_to_read` notifications are no longer needed. /// Conversely, set_notifications_enabled(true) will re-enable notifications. virtual void set_notifications_enabled(bool) { } Function<void()> on_ready_to_read; enum class PreventSIGPIPE { No, Yes, }; protected: enum class SocketDomain { Local, Inet, }; enum class SocketType { Stream, Datagram, }; Socket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::No) : m_prevent_sigpipe(prevent_sigpipe == PreventSIGPIPE::Yes) { } static ErrorOr<int> create_fd(SocketDomain, SocketType); // FIXME: This will need to be updated when IPv6 socket arrives. Perhaps a // base class for all address types is appropriate. static ErrorOr<IPv4Address> resolve_host(DeprecatedString const&, SocketType); static ErrorOr<void> connect_local(int fd, DeprecatedString const& path); static ErrorOr<void> connect_inet(int fd, SocketAddress const&); int default_flags() const { int flags = 0; if (m_prevent_sigpipe) flags |= MSG_NOSIGNAL; return flags; } private: bool m_prevent_sigpipe { false }; }; /// A reusable socket maintains state about being connected in addition to /// normal Socket capabilities, and can be reconnected once disconnected. class ReusableSocket : public Socket { public: /// Returns whether the socket is currently connected. virtual bool is_connected() = 0; /// Reconnects the socket to the given host and port. Returns EALREADY if /// is_connected() is true. virtual ErrorOr<void> reconnect(DeprecatedString const& host, u16 port) = 0; /// Connects the socket to the given socket address (IP address + port). /// Returns EALREADY is_connected() is true. virtual ErrorOr<void> reconnect(SocketAddress const&) = 0; }; class PosixSocketHelper { AK_MAKE_NONCOPYABLE(PosixSocketHelper); public: template<typename T> PosixSocketHelper(Badge<T>) requires(IsBaseOf<Socket, T>) { } PosixSocketHelper(PosixSocketHelper&& other) { operator=(move(other)); } PosixSocketHelper& operator=(PosixSocketHelper&& other) { m_fd = exchange(other.m_fd, -1); m_last_read_was_eof = exchange(other.m_last_read_was_eof, false); m_notifier = move(other.m_notifier); return *this; } int fd() const { return m_fd; } void set_fd(int fd) { m_fd = fd; } ErrorOr<Bytes> read(Bytes, int flags); ErrorOr<size_t> write(ReadonlyBytes, int flags); bool is_eof() const { return !is_open() || m_last_read_was_eof; } bool is_open() const { return m_fd != -1; } void close(); ErrorOr<size_t> pending_bytes() const; ErrorOr<bool> can_read_without_blocking(int timeout) const; ErrorOr<void> set_blocking(bool enabled); ErrorOr<void> set_close_on_exec(bool enabled); ErrorOr<void> set_receive_timeout(Time timeout); void setup_notifier(); RefPtr<Core::Notifier> notifier() { return m_notifier; } private: int m_fd { -1 }; bool m_last_read_was_eof { false }; RefPtr<Core::Notifier> m_notifier; }; class TCPSocket final : public Socket { public: static ErrorOr<NonnullOwnPtr<TCPSocket>> connect(DeprecatedString const& host, u16 port); static ErrorOr<NonnullOwnPtr<TCPSocket>> connect(SocketAddress const& address); static ErrorOr<NonnullOwnPtr<TCPSocket>> adopt_fd(int fd); TCPSocket(TCPSocket&& other) : Socket(static_cast<Socket&&>(other)) , m_helper(move(other.m_helper)) { if (is_open()) setup_notifier(); } TCPSocket& operator=(TCPSocket&& other) { Socket::operator=(static_cast<Socket&&>(other)); m_helper = move(other.m_helper); if (is_open()) setup_notifier(); return *this; } virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_helper.read(buffer, default_flags()); } virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); } virtual bool is_eof() const override { return m_helper.is_eof(); } virtual bool is_open() const override { return m_helper.is_open(); }; virtual void close() override { m_helper.close(); }; virtual ErrorOr<size_t> pending_bytes() const override { return m_helper.pending_bytes(); } virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); } virtual void set_notifications_enabled(bool enabled) override { if (auto notifier = m_helper.notifier()) notifier->set_enabled(enabled); } ErrorOr<void> set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); } ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); } virtual ~TCPSocket() override { close(); } private: TCPSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::No) : Socket(prevent_sigpipe) { } void setup_notifier() { VERIFY(is_open()); m_helper.setup_notifier(); m_helper.notifier()->on_ready_to_read = [this] { if (on_ready_to_read) on_ready_to_read(); }; } PosixSocketHelper m_helper { Badge<TCPSocket> {} }; }; class UDPSocket final : public Socket { public: static ErrorOr<NonnullOwnPtr<UDPSocket>> connect(DeprecatedString const& host, u16 port, Optional<Time> timeout = {}); static ErrorOr<NonnullOwnPtr<UDPSocket>> connect(SocketAddress const& address, Optional<Time> timeout = {}); UDPSocket(UDPSocket&& other) : Socket(static_cast<Socket&&>(other)) , m_helper(move(other.m_helper)) { if (is_open()) setup_notifier(); } UDPSocket& operator=(UDPSocket&& other) { Socket::operator=(static_cast<Socket&&>(other)); m_helper = move(other.m_helper); if (is_open()) setup_notifier(); return *this; } virtual ErrorOr<Bytes> read_some(Bytes buffer) override { auto pending_bytes = TRY(this->pending_bytes()); if (pending_bytes > buffer.size()) { // With UDP datagrams, reading a datagram into a buffer that's // smaller than the datagram's size will cause the rest of the // datagram to be discarded. That's not very nice, so let's bail // early, telling the caller that he should allocate a bigger // buffer. return Error::from_errno(EMSGSIZE); } return m_helper.read(buffer, default_flags()); } virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); } virtual bool is_eof() const override { return m_helper.is_eof(); } virtual bool is_open() const override { return m_helper.is_open(); } virtual void close() override { m_helper.close(); } virtual ErrorOr<size_t> pending_bytes() const override { return m_helper.pending_bytes(); } virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); } virtual void set_notifications_enabled(bool enabled) override { if (auto notifier = m_helper.notifier()) notifier->set_enabled(enabled); } ErrorOr<void> set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); } ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); } virtual ~UDPSocket() override { close(); } private: UDPSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::No) : Socket(prevent_sigpipe) { } void setup_notifier() { VERIFY(is_open()); m_helper.setup_notifier(); m_helper.notifier()->on_ready_to_read = [this] { if (on_ready_to_read) on_ready_to_read(); }; } PosixSocketHelper m_helper { Badge<UDPSocket> {} }; }; class LocalSocket final : public Socket { public: static ErrorOr<NonnullOwnPtr<LocalSocket>> connect(DeprecatedString const& path, PreventSIGPIPE = PreventSIGPIPE::No); static ErrorOr<NonnullOwnPtr<LocalSocket>> adopt_fd(int fd, PreventSIGPIPE = PreventSIGPIPE::No); LocalSocket(LocalSocket&& other) : Socket(static_cast<Socket&&>(other)) , m_helper(move(other.m_helper)) { if (is_open()) setup_notifier(); } LocalSocket& operator=(LocalSocket&& other) { Socket::operator=(static_cast<Socket&&>(other)); m_helper = move(other.m_helper); if (is_open()) setup_notifier(); return *this; } virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_helper.read(buffer, default_flags()); } virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); } virtual bool is_eof() const override { return m_helper.is_eof(); } virtual bool is_open() const override { return m_helper.is_open(); } virtual void close() override { m_helper.close(); } virtual ErrorOr<size_t> pending_bytes() const override { return m_helper.pending_bytes(); } virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); } virtual ErrorOr<void> set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); } virtual ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); } virtual void set_notifications_enabled(bool enabled) override { if (auto notifier = m_helper.notifier()) notifier->set_enabled(enabled); } ErrorOr<int> receive_fd(int flags); ErrorOr<void> send_fd(int fd); ErrorOr<pid_t> peer_pid() const; ErrorOr<Bytes> read_without_waiting(Bytes buffer); /// Release the fd associated with this LocalSocket. After the fd is /// released, the socket will be considered "closed" and all operations done /// on it will fail with ENOTCONN. Fails with ENOTCONN if the socket is /// already closed. ErrorOr<int> release_fd(); Optional<int> fd() const; RefPtr<Core::Notifier> notifier() { return m_helper.notifier(); } virtual ~LocalSocket() { close(); } private: LocalSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::No) : Socket(prevent_sigpipe) { } void setup_notifier() { VERIFY(is_open()); m_helper.setup_notifier(); m_helper.notifier()->on_ready_to_read = [this] { if (on_ready_to_read) on_ready_to_read(); }; } PosixSocketHelper m_helper { Badge<LocalSocket> {} }; }; template<typename T> concept SocketLike = IsBaseOf<Socket, T>; class BufferedSocketBase : public Socket { public: virtual ErrorOr<StringView> read_line(Bytes buffer) = 0; virtual ErrorOr<Bytes> read_until(Bytes buffer, StringView candidate) = 0; virtual ErrorOr<bool> can_read_line() = 0; virtual size_t buffer_size() const = 0; }; template<SocketLike T> class BufferedSocket final : public BufferedSocketBase { friend BufferedHelper<T>; public: static ErrorOr<NonnullOwnPtr<BufferedSocket<T>>> create(NonnullOwnPtr<T> stream, size_t buffer_size = 16384) { return BufferedHelper<T>::template create_buffered<BufferedSocket>(move(stream), buffer_size); } BufferedSocket(BufferedSocket&& other) : BufferedSocketBase(static_cast<BufferedSocketBase&&>(other)) , m_helper(move(other.m_helper)) { setup_notifier(); } BufferedSocket& operator=(BufferedSocket&& other) { Socket::operator=(static_cast<Socket&&>(other)); m_helper = move(other.m_helper); setup_notifier(); return *this; } virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_helper.read(move(buffer)); } virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.stream().write_some(buffer); } virtual bool is_eof() const override { return m_helper.is_eof(); } virtual bool is_open() const override { return m_helper.stream().is_open(); } virtual void close() override { m_helper.stream().close(); } virtual ErrorOr<size_t> pending_bytes() const override { return TRY(m_helper.stream().pending_bytes()) + m_helper.buffered_data_size(); } virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.buffered_data_size() > 0 || TRY(m_helper.stream().can_read_without_blocking(timeout)); } virtual ErrorOr<void> set_blocking(bool enabled) override { return m_helper.stream().set_blocking(enabled); } virtual ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.stream().set_close_on_exec(enabled); } virtual void set_notifications_enabled(bool enabled) override { m_helper.stream().set_notifications_enabled(enabled); } virtual ErrorOr<StringView> read_line(Bytes buffer) override { return m_helper.read_line(move(buffer)); } virtual ErrorOr<Bytes> read_until(Bytes buffer, StringView candidate) override { return m_helper.read_until(move(buffer), move(candidate)); } template<size_t N> ErrorOr<Bytes> read_until_any_of(Bytes buffer, Array<StringView, N> candidates) { return m_helper.read_until_any_of(move(buffer), move(candidates)); } virtual ErrorOr<bool> can_read_line() override { return m_helper.can_read_line(); } virtual size_t buffer_size() const override { return m_helper.buffer_size(); } virtual ~BufferedSocket() override = default; private: BufferedSocket(NonnullOwnPtr<T> stream, CircularBuffer buffer) : m_helper(Badge<BufferedSocket<T>> {}, move(stream), move(buffer)) { setup_notifier(); } void setup_notifier() { m_helper.stream().on_ready_to_read = [this] { if (on_ready_to_read) on_ready_to_read(); }; } BufferedHelper<T> m_helper; }; using BufferedTCPSocket = BufferedSocket<TCPSocket>; using BufferedUDPSocket = BufferedSocket<UDPSocket>; using BufferedLocalSocket = BufferedSocket<LocalSocket>; /// A BasicReusableSocket allows one to use one of the base Core::Stream classes /// as a ReusableSocket. It does not preserve any connection state or options, /// and instead just recreates the stream when reconnecting. template<SocketLike T> class BasicReusableSocket final : public ReusableSocket { public: static ErrorOr<NonnullOwnPtr<BasicReusableSocket<T>>> connect(DeprecatedString const& host, u16 port) { return make<BasicReusableSocket<T>>(TRY(T::connect(host, port))); } static ErrorOr<NonnullOwnPtr<BasicReusableSocket<T>>> connect(SocketAddress const& address) { return make<BasicReusableSocket<T>>(TRY(T::connect(address))); } virtual bool is_connected() override { return m_socket.is_open(); } virtual ErrorOr<void> reconnect(DeprecatedString const& host, u16 port) override { if (is_connected()) return Error::from_errno(EALREADY); m_socket = TRY(T::connect(host, port)); return {}; } virtual ErrorOr<void> reconnect(SocketAddress const& address) override { if (is_connected()) return Error::from_errno(EALREADY); m_socket = TRY(T::connect(address)); return {}; } virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_socket.read(move(buffer)); } virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_socket.write(buffer); } virtual bool is_eof() const override { return m_socket.is_eof(); } virtual bool is_open() const override { return m_socket.is_open(); } virtual void close() override { m_socket.close(); } virtual ErrorOr<size_t> pending_bytes() const override { return m_socket.pending_bytes(); } virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_socket.can_read_without_blocking(timeout); } virtual ErrorOr<void> set_blocking(bool enabled) override { return m_socket.set_blocking(enabled); } virtual ErrorOr<void> set_close_on_exec(bool enabled) override { return m_socket.set_close_on_exec(enabled); } private: BasicReusableSocket(NonnullOwnPtr<T> socket) : m_socket(move(socket)) { } NonnullOwnPtr<T> m_socket; }; using ReusableTCPSocket = BasicReusableSocket<TCPSocket>; using ReusableUDPSocket = BasicReusableSocket<UDPSocket>; }