/* * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> * Copyright (c) 2022, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include <LibCore/EventLoop.h> #include <LibGUI/Window.h> namespace GUI { class Dialog : public Window { C_OBJECT(Dialog) public: enum class ExecResult { OK = 0, Cancel = 1, Aborted = 2, Yes = 3, No = 4, }; enum class ScreenPosition { CenterWithinParent = 0, Center = 1, CenterLeft = 2, CenterRight = 3, TopLeft = 4, TopCenter = 5, TopRight = 6, BottomLeft = 7, BottomCenter = 8, BottomRight = 9, }; virtual ~Dialog() override = default; ExecResult exec(); ExecResult result() const { return m_result; } void done(ExecResult); virtual void event(Core::Event&) override; virtual void close() override; protected: explicit Dialog(Window* parent_window, ScreenPosition = ScreenPosition::CenterWithinParent); virtual void on_done(ExecResult) { } private: OwnPtr<Core::EventLoop> m_event_loop; ExecResult m_result { ExecResult::Aborted }; ScreenPosition m_screen_position { ScreenPosition::CenterWithinParent }; }; } template<> struct AK::Formatter<GUI::Dialog> : Formatter<Core::Object> { };