/* * Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org> * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include <LibJS/Runtime/NativeFunction.h> namespace JS { class SetConstructor final : public NativeFunction { JS_OBJECT(SetConstructor, NativeFunction); public: virtual ThrowCompletionOr<void> initialize(Realm&) override; virtual ~SetConstructor() override = default; virtual ThrowCompletionOr<Value> call() override; virtual ThrowCompletionOr<NonnullGCPtr<Object>> construct(FunctionObject&) override; private: explicit SetConstructor(Realm&); virtual bool has_constructor() const override { return true; } JS_DECLARE_NATIVE_FUNCTION(symbol_species_getter); }; }