/* * Copyright (c) 2018-2022, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include namespace Web::Painting { JS::NonnullGCPtr ButtonPaintable::create(Layout::ButtonBox const& layout_box) { return layout_box.heap().allocate_without_realm(layout_box); } ButtonPaintable::ButtonPaintable(Layout::ButtonBox const& layout_box) : LabelablePaintable(layout_box) { } Layout::ButtonBox const& ButtonPaintable::layout_box() const { return static_cast(layout_node()); } Layout::ButtonBox& ButtonPaintable::layout_box() { return static_cast(layout_node()); } void ButtonPaintable::paint(PaintContext& context, PaintPhase phase) const { if (!is_visible()) return; PaintableBox::paint(context, phase); auto const& dom_node = layout_box().dom_node(); if (is(dom_node) && phase == PaintPhase::Foreground) { auto text_rect = context.enclosing_device_rect(absolute_rect()); if (being_pressed()) { auto offset = context.rounded_device_pixels(1); text_rect.translate_by(offset, offset); } context.painter().draw_text( text_rect.to_type(), static_cast(dom_node).value(), FontCache::the().scaled_font(layout_box().font(), context.device_pixels_per_css_pixel()), Gfx::TextAlignment::Center, computed_values().color()); } } }