/* * Copyright (c) 2023, Tim Flynn * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace JS { class IteratorConstructor : public NativeFunction { JS_OBJECT(IteratorConstructor, NativeFunction); GC_DECLARE_ALLOCATOR(IteratorConstructor); public: virtual void initialize(Realm&) override; virtual ThrowCompletionOr call() override; virtual ThrowCompletionOr> construct(FunctionObject& new_target) override; private: explicit IteratorConstructor(Realm&); virtual bool has_constructor() const override { return true; } JS_DECLARE_NATIVE_FUNCTION(from); }; }