/* * Copyright (c) 2021-2022, Linus Groh * Copyright (c) 2022, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include namespace JS { GC_DEFINE_ALLOCATOR(Realm); // 9.3.1 InitializeHostDefinedRealm ( ), https://tc39.es/ecma262/#sec-initializehostdefinedrealm ThrowCompletionOr> Realm::initialize_host_defined_realm(VM& vm, Function create_global_object, Function create_global_this_value) { GC::DeferGC defer_gc(vm.heap()); // 1. Let realm be a new Realm Record auto realm = vm.heap().allocate(); // 2. Perform CreateIntrinsics(realm). Intrinsics::create(*realm); // FIXME: 3. Set realm.[[AgentSignifier]] to AgentSignifier(). // NOTE: Done on step 1. // 4. Set realm.[[GlobalObject]] to undefined. // 5. Set realm.[[GlobalEnv]] to undefined. // FIXME: 6. Set realm.[[TemplateMap]] to a new empty List. // 7. Let newContext be a new execution context. auto new_context = ExecutionContext::create(0, 0); // 8. Set the Function of newContext to null. new_context->function = nullptr; // 9. Set the Realm of newContext to realm. new_context->realm = realm; // 10. Set the ScriptOrModule of newContext to null. new_context->script_or_module = {}; // 11. Push newContext onto the execution context stack; newContext is now the running execution context. vm.push_execution_context(*new_context); // 12. If the host requires use of an exotic object to serve as realm's global object, then Object* global = nullptr; if (create_global_object) { // a. Let global be such an object created in a host-defined manner. global = create_global_object(*realm); } // 13. Else, else { // a. Let global be OrdinaryObjectCreate(realm.[[Intrinsics]].[[%Object.prototype%]]). // NOTE: We allocate a proper GlobalObject directly as this plain object is // turned into one via SetDefaultGlobalBindings in the spec. global = vm.heap().allocate(realm); } // 14. If the host requires that the this binding in realm's global scope return an object other than the global object, then Object* this_value = nullptr; if (create_global_this_value) { // a. Let thisValue be such an object created in a host-defined manner. this_value = create_global_this_value(*realm); } // 15. Else, else { // a. Let thisValue be global. this_value = global; } // 16. Set realm.[[GlobalObject]] to global. realm->m_global_object = global; // 17. Set realm.[[GlobalEnv]] to NewGlobalEnvironment(global, thisValue). realm->m_global_environment = vm.heap().allocate(*global, *this_value); // 18. Perform ? SetDefaultGlobalBindings(realm). set_default_global_bindings(*realm); // 19. Create any host-defined global object properties on global. global->initialize(*realm); // 20. Return unused. return new_context; } void Realm::visit_edges(Visitor& visitor) { Base::visit_edges(visitor); visitor.visit(m_intrinsics); visitor.visit(m_global_object); visitor.visit(m_global_environment); if (m_host_defined) m_host_defined->visit_edges(visitor); } }