/* * Copyright (c) 2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include namespace JS { struct PropertyMetadata { size_t offset { 0 }; u8 attributes { 0 }; }; class Shape final : public Cell { public: virtual ~Shape() override; Shape(); Shape(Shape* previous_shape, const FlyString& property_name, u8 property_attributes); Shape(Shape* previous_shape, Object* new_prototype); Shape* create_put_transition(const FlyString& name, u8 attributes); Shape* create_prototype_transition(Object* new_prototype); Object* prototype() { return m_prototype; } const Object* prototype() const { return m_prototype; } Optional lookup(const FlyString&) const; const HashMap& property_table() const; size_t property_count() const; void set_prototype_without_transition(Object* new_prototype) { m_prototype = new_prototype; } private: virtual const char* class_name() const override { return "Shape"; } virtual void visit_children(Visitor&) override; void ensure_property_table() const; mutable OwnPtr> m_property_table; HashMap m_forward_transitions; Shape* m_previous { nullptr }; FlyString m_property_name; u8 m_property_attributes { 0 }; Object* m_prototype { nullptr }; }; }