#include "GButton.h" #include #include #include #include #include //#define GBUTTON_DEBUG GButton::GButton(GWidget* parent) : GWidget(parent) { } GButton::~GButton() { if (m_action) m_action->unregister_button({ }, *this); } void GButton::set_caption(const String& caption) { if (caption == m_caption) return; m_caption = caption; update(); } void GButton::set_checked(bool checked) { if (m_checked == checked) return; m_checked = checked; update(); } void GButton::paint_event(GPaintEvent& event) { GPainter painter(*this); painter.add_clip_rect(event.rect()); StylePainter::paint_button(painter, rect(), m_button_style, m_being_pressed, m_hovered, m_checkable && m_checked, is_enabled()); if (m_caption.is_empty() && !m_icon) return; auto content_rect = rect().shrunken(10, 2); auto icon_location = m_icon ? content_rect.center().translated(-(m_icon->width() / 2), -(m_icon->height() / 2)) : Point(); if (m_icon && !m_caption.is_empty()) icon_location.set_x(content_rect.x()); if (m_being_pressed) painter.translate(1, 1); if (m_icon) { if (is_enabled()) painter.blit(icon_location, *m_icon, m_icon->rect()); else painter.blit_dimmed(icon_location, *m_icon, m_icon->rect()); } auto& font = (m_checkable && m_checked) ? Font::default_bold_font() : this->font(); if (m_icon && !m_caption.is_empty()) { content_rect.move_by(m_icon->width() + 4, 0); content_rect.set_width(content_rect.width() - m_icon->width() - 4); } if (is_enabled()) { if (!m_caption.is_empty()) { painter.draw_text(content_rect, m_caption, font, text_alignment(), foreground_color(), TextElision::Right); if (is_focused()) { Rect focus_rect = { 0, 0, font.width(m_caption), font.glyph_height() }; focus_rect.inflate(6, 4); focus_rect.center_within(content_rect); painter.draw_rect(focus_rect, Color(140, 140, 140)); } } } else { painter.draw_text(content_rect.translated(1, 1), m_caption, font, text_alignment(), Color::White, TextElision::Right); painter.draw_text(content_rect, m_caption, font, text_alignment(), Color::from_rgb(0x808080), TextElision::Right); } } void GButton::mousemove_event(GMouseEvent& event) { bool is_over = rect().contains(event.position()); m_hovered = is_over; if (event.buttons() & GMouseButton::Left) { if (is_enabled()) { bool being_pressed = is_over; if (being_pressed != m_being_pressed) { m_being_pressed = being_pressed; update(); } } } GWidget::mousemove_event(event); } void GButton::mousedown_event(GMouseEvent& event) { #ifdef GBUTTON_DEBUG dbgprintf("GButton::mouse_down_event: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button()); #endif if (event.button() == GMouseButton::Left) { if (is_enabled()) { m_being_pressed = true; update(); } } GWidget::mousedown_event(event); } void GButton::click() { if (!is_enabled()) return; if (on_click) on_click(*this); } void GButton::mouseup_event(GMouseEvent& event) { #ifdef GBUTTON_DEBUG dbgprintf("GButton::mouse_up_event: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button()); #endif if (event.button() == GMouseButton::Left) { if (is_enabled()) { bool was_being_pressed = m_being_pressed; m_being_pressed = false; update(); if (was_being_pressed) click(); } } GWidget::mouseup_event(event); } void GButton::enter_event(CEvent&) { m_hovered = true; update(); } void GButton::leave_event(CEvent&) { m_hovered = false; update(); } void GButton::set_action(GAction& action) { m_action = action.make_weak_ptr(); action.register_button({ }, *this); set_enabled(action.is_enabled()); set_checkable(action.is_checkable()); if (action.is_checkable()) set_checked(action.is_checked()); } void GButton::set_icon(RetainPtr&& icon) { if (m_icon == icon) return; m_icon = move(icon); update(); } void GButton::keydown_event(GKeyEvent& event) { if (event.key() == KeyCode::Key_Return) click(); GWidget::keydown_event(event); }