#include "WSWindow.h" #include "WSWindowManager.h" #include "WSMessage.h" #include "WSMessageLoop.h" #include #include WSWindow::WSWindow(WSMenu& menu) : m_type(WSWindowType::Menu) , m_menu(&menu) { WSWindowManager::the().add_window(*this); } WSWindow::WSWindow(WSClientConnection& client, int window_id) : m_client(&client) , m_type(WSWindowType::Normal) , m_window_id(window_id) { WSWindowManager::the().add_window(*this); } WSWindow::~WSWindow() { WSWindowManager::the().remove_window(*this); } void WSWindow::set_title(String&& title) { if (m_title == title) return; m_title = move(title); WSWindowManager::the().notify_title_changed(*this); } void WSWindow::set_rect(const Rect& rect) { Rect old_rect; if (!m_client && !m_menu) return; if (m_rect == rect) return; old_rect = m_rect; m_rect = rect; if (!m_backing || old_rect.size() != rect.size()) { if (m_menu) m_backing = GraphicsBitmap::create(m_rect.size()); else if (m_client) m_backing = m_client->create_shared_bitmap(m_rect.size()); } WSWindowManager::the().notify_rect_changed(*this, old_rect, rect); } // FIXME: Just use the same types. static WSAPI_MouseButton to_api(MouseButton button) { switch (button) { case MouseButton::None: return WSAPI_MouseButton::NoButton; case MouseButton::Left: return WSAPI_MouseButton::Left; case MouseButton::Right: return WSAPI_MouseButton::Right; case MouseButton::Middle: return WSAPI_MouseButton::Middle; } ASSERT_NOT_REACHED(); } void WSWindow::on_message(WSMessage& message) { if (m_menu) { m_menu->on_window_message(message); return; } WSAPI_ServerMessage server_message; server_message.window_id = window_id(); switch (message.type()) { case WSMessage::MouseMove: server_message.type = WSAPI_ServerMessage::Type::MouseMove; server_message.mouse.position = static_cast(message).position(); server_message.mouse.button = WSAPI_MouseButton::NoButton; server_message.mouse.buttons = static_cast(message).buttons(); break; case WSMessage::MouseDown: server_message.type = WSAPI_ServerMessage::Type::MouseDown; server_message.mouse.position = static_cast(message).position(); server_message.mouse.button = to_api(static_cast(message).button()); server_message.mouse.buttons = static_cast(message).buttons(); break; case WSMessage::MouseUp: server_message.type = WSAPI_ServerMessage::Type::MouseUp; server_message.mouse.position = static_cast(message).position(); server_message.mouse.button = to_api(static_cast(message).button()); server_message.mouse.buttons = static_cast(message).buttons(); break; case WSMessage::KeyDown: server_message.type = WSAPI_ServerMessage::Type::KeyDown; server_message.key.character = static_cast(message).character(); server_message.key.key = static_cast(message).key(); server_message.key.alt = static_cast(message).alt(); server_message.key.ctrl = static_cast(message).ctrl(); server_message.key.shift = static_cast(message).shift(); break; case WSMessage::KeyUp: server_message.type = WSAPI_ServerMessage::Type::KeyUp; server_message.key.character = static_cast(message).character(); server_message.key.key = static_cast(message).key(); server_message.key.alt = static_cast(message).alt(); server_message.key.ctrl = static_cast(message).ctrl(); server_message.key.shift = static_cast(message).shift(); break; case WSMessage::WindowActivated: server_message.type = WSAPI_ServerMessage::Type::WindowActivated; break; case WSMessage::WindowDeactivated: server_message.type = WSAPI_ServerMessage::Type::WindowDeactivated; break; case WSMessage::WindowCloseRequest: server_message.type = WSAPI_ServerMessage::Type::WindowCloseRequest; break; default: break; } if (server_message.type == WSAPI_ServerMessage::Type::Invalid) return; ASSERT(m_client); m_client->post_message(server_message); } void WSWindow::set_global_cursor_tracking_enabled(bool enabled) { m_global_cursor_tracking_enabled = enabled; } void WSWindow::set_visible(bool b) { if (m_visible == b) return; m_visible = b; invalidate(); } void WSWindow::invalidate() { WSWindowManager::the().invalidate(*this); }