#include #include #include int main(int argc, char** argv) { CEventLoop loop; auto audio_client = AClientConnection::construct(); audio_client->handshake(); if (argc > 1) { int new_volume = atoi(argv[1]); audio_client->set_main_mix_volume(new_volume); } int volume = audio_client->get_main_mix_volume(); printf("Volume: %d\n", volume); return 0; }