/* * Copyright (c) 2023, Tim Flynn * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include namespace JS { class IteratorHelper final : public GeneratorObject { JS_OBJECT(IteratorHelper, GeneratorObject); GC_DECLARE_ALLOCATOR(IteratorHelper); public: using Closure = GC::Function(VM&, IteratorHelper&)>; using AbruptClosure = GC::Function(VM&, IteratorHelper&, Completion const&)>; static ThrowCompletionOr> create(Realm&, GC::Ref, GC::Ref, GC::Ptr = {}); IteratorRecord& underlying_iterator() { return m_underlying_iterator; } IteratorRecord const& underlying_iterator() const { return m_underlying_iterator; } size_t counter() const { return m_counter; } void increment_counter() { ++m_counter; } Value result(Value); ThrowCompletionOr close_result(VM&, Completion); private: IteratorHelper(Realm&, Object& prototype, GC::Ref, GC::Ref, GC::Ptr); virtual void visit_edges(Visitor&) override; virtual ThrowCompletionOr execute(VM&, JS::Completion const& completion) override; GC::Ref m_underlying_iterator; // [[UnderlyingIterator]] GC::Ref m_closure; GC::Ptr m_abrupt_closure; size_t m_counter { 0 }; bool m_done { false }; }; }