/* * Copyright (c) 2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include namespace JS { class ASTNode { public: virtual ~ASTNode() {} virtual const char* class_name() const = 0; virtual Value execute(Interpreter&) const = 0; virtual void dump(int indent) const; virtual bool is_identifier() const { return false; } protected: ASTNode() {} private: }; class ScopeNode : public ASTNode { public: template T& append(Args&&... args) { auto child = make(forward(args)...); m_children.append(move(child)); return static_cast(m_children.last()); } const NonnullOwnPtrVector& children() const { return m_children; } virtual Value execute(Interpreter&) const override; virtual void dump(int indent) const override; protected: ScopeNode() {} private: NonnullOwnPtrVector m_children; }; class Program : public ScopeNode { public: Program() {} private: virtual const char* class_name() const override { return "Program"; } }; class BlockStatement : public ScopeNode { public: BlockStatement() {} private: virtual const char* class_name() const override { return "BlockStatement"; } }; class FunctionDeclaration : public ASTNode { public: FunctionDeclaration(String name, NonnullOwnPtr body) : m_name(move(name)) , m_body(move(body)) { } String name() const { return m_name; } const ScopeNode& body() const { return *m_body; } virtual Value execute(Interpreter&) const override; virtual void dump(int indent) const override; private: virtual const char* class_name() const override { return "FunctionDeclaration"; } String m_name; NonnullOwnPtr m_body; }; class Expression : public ASTNode { public: }; class ReturnStatement : public ASTNode { public: explicit ReturnStatement(NonnullOwnPtr argument) : m_argument(move(argument)) { } const Expression& argument() const { return *m_argument; } virtual Value execute(Interpreter&) const override; virtual void dump(int indent) const override; private: virtual const char* class_name() const override { return "ReturnStatement"; } NonnullOwnPtr m_argument; }; class IfStatement : public ASTNode { public: IfStatement(NonnullOwnPtr predicate, NonnullOwnPtr consequent, NonnullOwnPtr alternate) : m_predicate(move(predicate)) , m_consequent(move(consequent)) , m_alternate(move(alternate)) { } const Expression& predicate() const { return *m_predicate; } const ScopeNode& consequent() const { return *m_consequent; } const ScopeNode& alternate() const { return *m_alternate; } virtual Value execute(Interpreter&) const override; virtual void dump(int indent) const override; private: virtual const char* class_name() const override { return "IfStatement"; } NonnullOwnPtr m_predicate; NonnullOwnPtr m_consequent; NonnullOwnPtr m_alternate; }; class WhileStatement : public ASTNode { public: WhileStatement(NonnullOwnPtr predicate, NonnullOwnPtr body) : m_predicate(move(predicate)) , m_body(move(body)) { } const Expression& predicate() const { return *m_predicate; } const ScopeNode& body() const { return *m_body; } virtual Value execute(Interpreter&) const override; virtual void dump(int indent) const override; private: virtual const char* class_name() const override { return "WhileStatement"; } NonnullOwnPtr m_predicate; NonnullOwnPtr m_body; }; enum class BinaryOp { Plus, Minus, TypedEquals, TypedInequals, GreaterThan, LessThan, BitwiseAnd, BitwiseOr, BitwiseXor, LeftShift, RightShift, }; class BinaryExpression : public Expression { public: BinaryExpression(BinaryOp op, NonnullOwnPtr lhs, NonnullOwnPtr rhs) : m_op(op) , m_lhs(move(lhs)) , m_rhs(move(rhs)) { } virtual Value execute(Interpreter&) const override; virtual void dump(int indent) const override; private: virtual const char* class_name() const override { return "BinaryExpression"; } BinaryOp m_op; NonnullOwnPtr m_lhs; NonnullOwnPtr m_rhs; }; enum class LogicalOp { And, Or, }; class LogicalExpression : public Expression { public: LogicalExpression(LogicalOp op, NonnullOwnPtr lhs, NonnullOwnPtr rhs) : m_op(op) , m_lhs(move(lhs)) , m_rhs(move(rhs)) { } virtual Value execute(Interpreter&) const override; virtual void dump(int indent) const override; private: virtual const char* class_name() const override { return "LogicalExpression"; } LogicalOp m_op; NonnullOwnPtr m_lhs; NonnullOwnPtr m_rhs; }; enum class UnaryOp { BitNot, Not, }; class UnaryExpression : public Expression { public: UnaryExpression(UnaryOp op, NonnullOwnPtr lhs) : m_op(op) , m_lhs(move(lhs)) { } virtual Value execute(Interpreter&) const override; virtual void dump(int indent) const override; private: virtual const char* class_name() const override { return "UnaryExpression"; } UnaryOp m_op; NonnullOwnPtr m_lhs; }; class Literal : public Expression { public: explicit Literal(Value value) : m_value(move(value)) { } virtual Value execute(Interpreter&) const override { return m_value; } virtual void dump(int indent) const override; private: virtual const char* class_name() const override { return "Literal"; } Value m_value; }; class Identifier final : public Expression { public: explicit Identifier(String string) : m_string(move(string)) { } const String& string() const { return m_string; } virtual Value execute(Interpreter&) const override; virtual void dump(int indent) const override; virtual bool is_identifier() const override { return true; } private: virtual const char* class_name() const override { return "Identifier"; } String m_string; }; class CallExpression : public Expression { public: explicit CallExpression(String name) : m_name(move(name)) { } virtual Value execute(Interpreter&) const override; virtual void dump(int indent) const override; const String& name() const { return m_name; } private: virtual const char* class_name() const override { return "CallExpression"; } String m_name; }; enum class AssignmentOp { Assign, }; class AssignmentExpression : public Expression { public: AssignmentExpression(AssignmentOp op, NonnullOwnPtr lhs, NonnullOwnPtr rhs) : m_op(op) , m_lhs(move(lhs)) , m_rhs(move(rhs)) { } virtual Value execute(Interpreter&) const override; virtual void dump(int indent) const override; private: virtual const char* class_name() const override { return "AssignmentExpression"; } AssignmentOp m_op; NonnullOwnPtr m_lhs; NonnullOwnPtr m_rhs; }; class VariableDeclaration : public ASTNode { public: VariableDeclaration(NonnullOwnPtr name, OwnPtr initializer) : m_name(move(name)) , m_initializer(move(initializer)) { } const Identifier& name() const { return *m_name; } virtual Value execute(Interpreter&) const override; virtual void dump(int indent) const override; private: virtual const char* class_name() const override { return "VariableDeclaration"; } NonnullOwnPtr m_name; OwnPtr m_initializer; }; class ObjectExpression : public Expression { public: ObjectExpression() {} virtual Value execute(Interpreter&) const override; virtual void dump(int indent) const override; private: virtual const char* class_name() const override { return "ObjectExpression"; } }; }