/* * Copyright (c) 2020-2025, Andreas Kling * Copyright (c) 2020-2022, Linus Groh * Copyright (c) 2023, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include namespace JS { template void async_block_start(VM&, T const& async_body, PromiseCapability const&, ExecutionContext&); template void async_function_start(VM&, PromiseCapability const&, T const& async_function_body); enum class ThisMode : u8 { Lexical, Strict, Global, }; enum class ConstructorKind : u8 { Base, Derived, }; class SharedFunctionInstanceData : public RefCounted { public: SharedFunctionInstanceData( VM& vm, FunctionKind, FlyString name, i32 function_length, NonnullRefPtr, NonnullRefPtr ecmascript_code, ByteString source_text, bool strict, bool is_arrow_function, FunctionParsingInsights const&, Vector local_variables_names); RefPtr m_formal_parameters; // [[FormalParameters]] RefPtr m_ecmascript_code; // [[ECMAScriptCode]] FlyString m_name; ByteString m_source_text; // [[SourceText]] Vector m_local_variables_names; i32 m_function_length { 0 }; ThisMode m_this_mode : 2 { ThisMode::Global }; // [[ThisMode]] FunctionKind m_kind : 3 { FunctionKind::Normal }; bool m_strict { false }; bool m_might_need_arguments_object { true }; bool m_contains_direct_call_to_eval { true }; bool m_is_arrow_function { false }; bool m_has_simple_parameter_list { false }; bool m_is_module_wrapper { false }; struct VariableNameToInitialize { Identifier const& identifier; bool parameter_binding { false }; bool function_name { false }; }; bool m_has_parameter_expressions { false }; bool m_has_duplicates { false }; enum class ParameterIsLocal { No, Yes, }; HashMap m_parameter_names; Vector m_functions_to_initialize; bool m_arguments_object_needed { false }; bool m_function_environment_needed { false }; bool m_uses_this { false }; Vector m_var_names_to_initialize_binding; Vector m_function_names_to_initialize_binding; size_t m_function_environment_bindings_count { 0 }; size_t m_var_environment_bindings_count { 0 }; size_t m_lex_environment_bindings_count { 0 }; Variant m_class_field_initializer_name; // [[ClassFieldInitializerName]] ConstructorKind m_constructor_kind : 1 { ConstructorKind::Base }; // [[ConstructorKind]] bool m_is_class_constructor : 1 { false }; // [[IsClassConstructor]] }; // 10.2 ECMAScript Function Objects, https://tc39.es/ecma262/#sec-ecmascript-function-objects class ECMAScriptFunctionObject final : public FunctionObject { JS_OBJECT(ECMAScriptFunctionObject, FunctionObject); GC_DECLARE_ALLOCATOR(ECMAScriptFunctionObject); public: static GC::Ref create(Realm&, FlyString name, ByteString source_text, Statement const& ecmascript_code, NonnullRefPtr parameters, i32 function_length, Vector local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, FunctionParsingInsights, bool is_arrow_function = false, Variant class_field_initializer_name = {}); static GC::Ref create(Realm&, FlyString name, Object& prototype, ByteString source_text, Statement const& ecmascript_code, NonnullRefPtr parameters, i32 function_length, Vector local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, FunctionParsingInsights, bool is_arrow_function = false, Variant class_field_initializer_name = {}); [[nodiscard]] static GC::Ref create_from_function_node( FunctionNode const&, FlyString name, GC::Ref, GC::Ptr parent_environment, GC::Ptr); virtual void initialize(Realm&) override; virtual ~ECMAScriptFunctionObject() override = default; virtual ThrowCompletionOr internal_call(Value this_argument, ReadonlySpan arguments_list) override; virtual ThrowCompletionOr> internal_construct(ReadonlySpan arguments_list, FunctionObject& new_target) override; void make_method(Object& home_object); [[nodiscard]] bool is_module_wrapper() const { return shared_data().m_is_module_wrapper; } void set_is_module_wrapper(bool b) { const_cast(shared_data()).m_is_module_wrapper = b; } Statement const& ecmascript_code() const { return *shared_data().m_ecmascript_code; } [[nodiscard]] virtual FunctionParameters const& formal_parameters() const override { return *shared_data().m_formal_parameters; } FlyString const& name() const { return shared_data().m_name; } void set_name(FlyString const& name); void set_is_class_constructor() { const_cast(shared_data()).m_is_class_constructor = true; } auto& bytecode_executable() const { return m_bytecode_executable; } Environment* environment() { return m_environment; } virtual Realm* realm() const override { return &shape().realm(); } [[nodiscard]] ConstructorKind constructor_kind() const { return shared_data().m_constructor_kind; } void set_constructor_kind(ConstructorKind constructor_kind) { const_cast(shared_data()).m_constructor_kind = constructor_kind; } [[nodiscard]] ThisMode this_mode() const { return shared_data().m_this_mode; } [[nodiscard]] bool is_arrow_function() const { return shared_data().m_is_arrow_function; } [[nodiscard]] bool is_class_constructor() const { return shared_data().m_is_class_constructor; } [[nodiscard]] bool uses_this() const { return shared_data().m_uses_this; } [[nodiscard]] i32 function_length() const { return shared_data().m_function_length; } Object* home_object() const { return m_home_object; } void set_home_object(Object* home_object) { m_home_object = home_object; } [[nodiscard]] ByteString const& source_text() const { return shared_data().m_source_text; } void set_source_text(ByteString source_text) { const_cast(shared_data()).m_source_text = move(source_text); } Vector const& fields() const { return ensure_class_data().fields; } void add_field(ClassFieldDefinition field) { ensure_class_data().fields.append(move(field)); } Vector const& private_methods() const { return ensure_class_data().private_methods; } void add_private_method(PrivateElement method) { ensure_class_data().private_methods.append(move(method)); } [[nodiscard]] bool has_class_data() const { return m_class_data; } // This is for IsSimpleParameterList (static semantics) bool has_simple_parameter_list() const { return shared_data().m_has_simple_parameter_list; } // Equivalent to absence of [[Construct]] virtual bool has_constructor() const override { return kind() == FunctionKind::Normal && !shared_data().m_is_arrow_function; } virtual Vector const& local_variables_names() const override { return shared_data().m_local_variables_names; } FunctionKind kind() const { return shared_data().m_kind; } // This is used by LibWeb to disassociate event handler attribute callback functions from the nearest script on the call stack. // https://html.spec.whatwg.org/multipage/webappapis.html#getting-the-current-value-of-the-event-handler Step 3.11 void set_script_or_module(ScriptOrModule script_or_module) { m_script_or_module = move(script_or_module); } Variant const& class_field_initializer_name() const { return shared_data().m_class_field_initializer_name; } bool allocates_function_environment() const { return shared_data().m_function_environment_needed; } friend class Bytecode::Generator; protected: virtual bool is_strict_mode() const override { return shared_data().m_strict; } virtual Completion ordinary_call_evaluate_body(); private: ECMAScriptFunctionObject( NonnullRefPtr, Environment* parent_environment, PrivateEnvironment* private_environment, Object& prototype); [[nodiscard]] bool function_environment_needed() const { return shared_data().m_function_environment_needed; } SharedFunctionInstanceData const& shared_data() const { return m_shared_data; } virtual bool is_ecmascript_function_object() const override { return true; } virtual void visit_edges(Visitor&) override; ThrowCompletionOr prepare_for_ordinary_call(ExecutionContext& callee_context, Object* new_target); void ordinary_call_bind_this(ExecutionContext&, Value this_argument); NonnullRefPtr m_shared_data; GC::Ptr m_name_string; GC::Ptr m_bytecode_executable; // Internal Slots of ECMAScript Function Objects, https://tc39.es/ecma262/#table-internal-slots-of-ecmascript-function-objects GC::Ptr m_environment; // [[Environment]] GC::Ptr m_private_environment; // [[PrivateEnvironment]] ScriptOrModule m_script_or_module; // [[ScriptOrModule]] GC::Ptr m_home_object; // [[HomeObject]] struct ClassData { Vector fields; // [[Fields]] Vector private_methods; // [[PrivateMethods]] }; ClassData& ensure_class_data() const; mutable OwnPtr m_class_data; }; template<> inline bool Object::fast_is() const { return is_ecmascript_function_object(); } }