/* * Copyright (c) 2020, Andreas Kling <kling@serenityos.org> * * SPDX-License-Identifier: BSD-2-Clause */ #include <LibJS/Runtime/GlobalObject.h> #include <LibJS/Runtime/NumberObject.h> namespace JS { NonnullGCPtr<NumberObject> NumberObject::create(Realm& realm, double value) { return realm.heap().allocate<NumberObject>(realm, value, realm.intrinsics().number_prototype()).release_allocated_value_but_fixme_should_propagate_errors(); } NumberObject::NumberObject(double value, Object& prototype) : Object(ConstructWithPrototypeTag::Tag, prototype) , m_value(value) { } }