#include "GWidget.h" #include "GEvent.h" #include "GEventLoop.h" #include "GWindow.h" #include #include #include GWidget::GWidget(GWidget* parent) : GObject(parent) { set_font(nullptr); m_background_color = Color::White; m_foreground_color = Color::Black; } GWidget::~GWidget() { } void GWidget::set_relative_rect(const Rect& rect) { if (rect == m_relative_rect) return; // FIXME: Make some kind of event loop driven ResizeEvent? m_relative_rect = rect; update(); } void GWidget::repaint(const Rect& rect) { // FIXME: Implement. } void GWidget::event(GEvent& event) { switch (event.type()) { case GEvent::Paint: m_has_pending_paint_event = false; return paint_event(static_cast(event)); case GEvent::FocusIn: case GEvent::FocusOut: return focusin_event(event); case GEvent::Show: return show_event(static_cast(event)); case GEvent::Hide: return hide_event(static_cast(event)); case GEvent::KeyDown: return keydown_event(static_cast(event)); case GEvent::KeyUp: return keyup_event(static_cast(event)); case GEvent::MouseMove: return mousemove_event(static_cast(event)); case GEvent::MouseDown: if (accepts_focus()) set_focus(true); return mousedown_event(static_cast(event)); case GEvent::MouseUp: return mouseup_event(static_cast(event)); default: return GObject::event(event); } } void GWidget::paint_event(GPaintEvent& event) { if (fill_with_background_color()) { Painter painter(*this); painter.fill_rect(event.rect(), background_color()); } for (auto* ch : children()) { auto* child = (GWidget*)ch; if (child->relative_rect().intersects(event.rect())) { // FIXME: Pass localized rect? child->event(event); } } } void GWidget::show_event(GShowEvent&) { } void GWidget::hide_event(GHideEvent&) { } void GWidget::keydown_event(GKeyEvent&) { } void GWidget::keyup_event(GKeyEvent&) { } void GWidget::mousedown_event(GMouseEvent&) { } void GWidget::mouseup_event(GMouseEvent&) { } void GWidget::mousemove_event(GMouseEvent&) { } void GWidget::focusin_event(GEvent&) { } void GWidget::focusout_event(GEvent&) { } void GWidget::update() { auto* w = window(); if (!w) return; if (m_has_pending_paint_event) return; m_has_pending_paint_event = true; w->update(relative_rect()); } GWidget::HitTestResult GWidget::hit_test(int x, int y) { // FIXME: Care about z-order. for (auto* ch : children()) { auto* child = (GWidget*)ch; if (child->relative_rect().contains(x, y)) { return child->hit_test(x - child->relative_rect().x(), y - child->relative_rect().y()); } } return { this, x, y }; } void GWidget::set_window(GWindow* window) { if (m_window == window) return; m_window = window; } bool GWidget::is_focused() const { auto* win = window(); if (!win) return false; if (!win->is_active()) return false; return win->focused_widget() == this; } void GWidget::set_focus(bool focus) { auto* win = window(); if (!win) return; if (focus) { win->set_focused_widget(this); } else { if (win->focused_widget() == this) win->set_focused_widget(nullptr); } } void GWidget::set_font(RetainPtr&& font) { if (!font) m_font = Font::default_font(); else m_font = move(font); } void GWidget::set_global_cursor_tracking(bool enabled) { auto* win = window(); if (!win) return; win->set_global_cursor_tracking_widget(enabled ? this : nullptr); } bool GWidget::global_cursor_tracking() const { auto* win = window(); if (!win) return false; return win->global_cursor_tracking_widget() == this; }