/* * Copyright (c) 2020, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #include <LibWeb/Bindings/Intrinsics.h> #include <LibWeb/HTML/HTMLUnknownElement.h> namespace Web::HTML { JS_DEFINE_ALLOCATOR(HTMLUnknownElement); HTMLUnknownElement::HTMLUnknownElement(DOM::Document& document, DOM::QualifiedName qualified_name) : HTMLElement(document, move(qualified_name)) { } HTMLUnknownElement::~HTMLUnknownElement() = default; void HTMLUnknownElement::initialize(JS::Realm& realm) { Base::initialize(realm); set_prototype(&Bindings::ensure_web_prototype<Bindings::HTMLUnknownElementPrototype>(realm, "HTMLUnknownElement"_fly_string)); } }