ladybird/Libraries/LibGfx/SkiaUtils.cpp
Glenn Skrzypczak 8575bddfe6 LibWeb/Canvas: Support globalCompositionOperation
Canvas now supports compositing and various blending modes via the
`globalCompositeOperation` attribute.
2025-02-05 11:26:58 +00:00

227 lines
10 KiB
C++

/*
* Copyright (c) 2024, Lucien Fiorini <lucienfiorini@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Assertions.h>
#include <LibGfx/Filter.h>
#include <LibGfx/SkiaUtils.h>
#include <core/SkBlender.h>
#include <core/SkColorFilter.h>
#include <core/SkImageFilter.h>
#include <core/SkString.h>
#include <effects/SkImageFilters.h>
#include <effects/SkRuntimeEffect.h>
namespace Gfx {
SkPath to_skia_path(Path const& path)
{
return static_cast<PathImplSkia const&>(path.impl()).sk_path();
}
sk_sp<SkImageFilter> to_skia_image_filter(Gfx::Filter const& filter)
{
// See: https://drafts.fxtf.org/filter-effects-1/#supported-filter-functions
return filter.visit(
[&](Gfx::BlurFilter blur_filter) {
return SkImageFilters::Blur(blur_filter.radius, blur_filter.radius, nullptr);
},
[&](Gfx::ColorFilter color_filter) {
sk_sp<SkColorFilter> skia_color_filter;
float amount = color_filter.amount;
// Matrices are taken from https://drafts.fxtf.org/filter-effects-1/#FilterPrimitiveRepresentation
switch (color_filter.type) {
case ColorFilter::Type::Grayscale: {
float matrix[20] = {
0.2126f + 0.7874f * (1 - amount), 0.7152f - 0.7152f * (1 - amount), 0.0722f - 0.0722f * (1 - amount), 0, 0,
0.2126f - 0.2126f * (1 - amount), 0.7152f + 0.2848f * (1 - amount), 0.0722f - 0.0722f * (1 - amount), 0, 0,
0.2126f - 0.2126f * (1 - amount), 0.7152f - 0.7152f * (1 - amount), 0.0722f + 0.9278f * (1 - amount), 0, 0,
0, 0, 0, 1, 0
};
skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kYes);
break;
}
case Gfx::ColorFilter::Type::Brightness: {
float matrix[20] = {
amount, 0, 0, 0, 0,
0, amount, 0, 0, 0,
0, 0, amount, 0, 0,
0, 0, 0, 1, 0
};
skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kNo);
break;
}
case Gfx::ColorFilter::Type::Contrast: {
float intercept = -(0.5f * amount) + 0.5f;
float matrix[20] = {
amount, 0, 0, 0, intercept,
0, amount, 0, 0, intercept,
0, 0, amount, 0, intercept,
0, 0, 0, 1, 0
};
skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kNo);
break;
}
case Gfx::ColorFilter::Type::Invert: {
float matrix[20] = {
1 - 2 * amount, 0, 0, 0, amount,
0, 1 - 2 * amount, 0, 0, amount,
0, 0, 1 - 2 * amount, 0, amount,
0, 0, 0, 1, 0
};
skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kYes);
break;
}
case Gfx::ColorFilter::Type::Opacity: {
float matrix[20] = {
1, 0, 0, 0, 0,
0, 1, 0, 0, 0,
0, 0, 1, 0, 0,
0, 0, 0, amount, 0
};
skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kYes);
break;
}
case Gfx::ColorFilter::Type::Sepia: {
float matrix[20] = {
0.393f + 0.607f * (1 - amount), 0.769f - 0.769f * (1 - amount), 0.189f - 0.189f * (1 - amount), 0, 0,
0.349f - 0.349f * (1 - amount), 0.686f + 0.314f * (1 - amount), 0.168f - 0.168f * (1 - amount), 0, 0,
0.272f - 0.272f * (1 - amount), 0.534f - 0.534f * (1 - amount), 0.131f + 0.869f * (1 - amount), 0, 0,
0, 0, 0, 1, 0
};
skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kYes);
break;
}
case Gfx::ColorFilter::Type::Saturate: {
float matrix[20] = {
0.213f + 0.787f * amount, 0.715f - 0.715f * amount, 0.072f - 0.072f * amount, 0, 0,
0.213f - 0.213f * amount, 0.715f + 0.285f * amount, 0.072f - 0.072f * amount, 0, 0,
0.213f - 0.213f * amount, 0.715f - 0.715f * amount, 0.072f + 0.928f * amount, 0, 0,
0, 0, 0, 1, 0
};
skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kNo);
break;
}
default:
VERIFY_NOT_REACHED();
}
return SkImageFilters::ColorFilter(skia_color_filter, nullptr);
},
[&](Gfx::HueRotateFilter hue_rotate_filter) {
float radians = AK::to_radians(hue_rotate_filter.angle_degrees);
auto cosA = cos(radians);
auto sinA = sin(radians);
auto a00 = 0.213f + cosA * 0.787f - sinA * 0.213f;
auto a01 = 0.715f - cosA * 0.715f - sinA * 0.715f;
auto a02 = 0.072f - cosA * 0.072f + sinA * 0.928f;
auto a10 = 0.213f - cosA * 0.213f + sinA * 0.143f;
auto a11 = 0.715f + cosA * 0.285f + sinA * 0.140f;
auto a12 = 0.072f - cosA * 0.072f - sinA * 0.283f;
auto a20 = 0.213f - cosA * 0.213f - sinA * 0.787f;
auto a21 = 0.715f - cosA * 0.715f + sinA * 0.715f;
auto a22 = 0.072f + cosA * 0.928f + sinA * 0.072f;
float matrix[20] = {
a00, a01, a02, 0, 0,
a10, a11, a12, 0, 0,
a20, a21, a22, 0, 0,
0, 0, 0, 1, 0
};
auto filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kNo);
return SkImageFilters::ColorFilter(filter, nullptr);
},
[&](Gfx::DropShadowFilter drop_shadow_filter) {
auto shadow_color = to_skia_color(drop_shadow_filter.color);
return SkImageFilters::DropShadow(drop_shadow_filter.offset_x, drop_shadow_filter.offset_y, drop_shadow_filter.radius, drop_shadow_filter.radius, shadow_color, nullptr);
});
}
sk_sp<SkBlender> to_skia_blender(Gfx::CompositingAndBlendingOperator compositing_and_blending_operator)
{
switch (compositing_and_blending_operator) {
case CompositingAndBlendingOperator::Normal:
return SkBlender::Mode(SkBlendMode::kSrcOver);
case CompositingAndBlendingOperator::Multiply:
return SkBlender::Mode(SkBlendMode::kMultiply);
case CompositingAndBlendingOperator::Screen:
return SkBlender::Mode(SkBlendMode::kScreen);
case CompositingAndBlendingOperator::Overlay:
return SkBlender::Mode(SkBlendMode::kOverlay);
case CompositingAndBlendingOperator::Darken:
return SkBlender::Mode(SkBlendMode::kDarken);
case CompositingAndBlendingOperator::Lighten:
return SkBlender::Mode(SkBlendMode::kLighten);
case CompositingAndBlendingOperator::ColorDodge:
return SkBlender::Mode(SkBlendMode::kColorDodge);
case CompositingAndBlendingOperator::ColorBurn:
return SkBlender::Mode(SkBlendMode::kColorBurn);
case CompositingAndBlendingOperator::HardLight:
return SkBlender::Mode(SkBlendMode::kHardLight);
case CompositingAndBlendingOperator::SoftLight:
return SkBlender::Mode(SkBlendMode::kSoftLight);
case CompositingAndBlendingOperator::Difference:
return SkBlender::Mode(SkBlendMode::kDifference);
case CompositingAndBlendingOperator::Exclusion:
return SkBlender::Mode(SkBlendMode::kExclusion);
case CompositingAndBlendingOperator::Hue:
return SkBlender::Mode(SkBlendMode::kHue);
case CompositingAndBlendingOperator::Saturation:
return SkBlender::Mode(SkBlendMode::kSaturation);
case CompositingAndBlendingOperator::Color:
return SkBlender::Mode(SkBlendMode::kColor);
case CompositingAndBlendingOperator::Luminosity:
return SkBlender::Mode(SkBlendMode::kLuminosity);
case CompositingAndBlendingOperator::Clear:
return SkBlender::Mode(SkBlendMode::kClear);
case CompositingAndBlendingOperator::Copy:
return SkBlender::Mode(SkBlendMode::kSrc);
case CompositingAndBlendingOperator::SourceOver:
return SkBlender::Mode(SkBlendMode::kSrcOver);
case CompositingAndBlendingOperator::DestinationOver:
return SkBlender::Mode(SkBlendMode::kDstOver);
case CompositingAndBlendingOperator::SourceIn:
return SkBlender::Mode(SkBlendMode::kSrcIn);
case CompositingAndBlendingOperator::DestinationIn:
return SkBlender::Mode(SkBlendMode::kDstIn);
case CompositingAndBlendingOperator::SourceOut:
return SkBlender::Mode(SkBlendMode::kSrcOut);
case CompositingAndBlendingOperator::DestinationOut:
return SkBlender::Mode(SkBlendMode::kDstOut);
case CompositingAndBlendingOperator::SourceATop:
return SkBlender::Mode(SkBlendMode::kSrcATop);
case CompositingAndBlendingOperator::DestinationATop:
return SkBlender::Mode(SkBlendMode::kDstATop);
case CompositingAndBlendingOperator::Xor:
return SkBlender::Mode(SkBlendMode::kXor);
case CompositingAndBlendingOperator::Lighter:
return SkBlender::Mode(SkBlendMode::kPlus);
case CompositingAndBlendingOperator::PlusDarker:
// https://drafts.fxtf.org/compositing/#porterduffcompositingoperators_plus_darker
// FIXME: This does not match the spec, however it looks like Safari, the only popular browser supporting this operator.
return SkRuntimeEffect::MakeForBlender(SkString(R"(
vec4 main(vec4 source, vec4 destination) {
return saturate(saturate(destination.a + source.a) - saturate(destination.a - destination) - saturate(source.a - source));
}
)"))
.effect->makeBlender(nullptr);
case CompositingAndBlendingOperator::PlusLighter:
// https://drafts.fxtf.org/compositing/#porterduffcompositingoperators_plus_lighter
return SkRuntimeEffect::MakeForBlender(SkString(R"(
vec4 main(vec4 source, vec4 destination) {
return saturate(source + destination);
}
)"))
.effect->makeBlender(nullptr);
default:
VERIFY_NOT_REACHED();
}
}
}