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This has been a longstanding ergonomic issue with our IPC compiler. Non- trivial types were previously passed by const&. So if we wanted to avoid expensive copies, we would have to const_cast and move the data. We now pass ownership of all transferred data to the client subclasses. This allows us to remove const_cast from these methods, and allows us to avoid some trivial expensive copies that we didn't bother to const_cast.
35 lines
596 B
C++
35 lines
596 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/ByteString.h>
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#include <AK/OwnPtr.h>
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#include <LibIPC/Forward.h>
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namespace AK {
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class BufferStream;
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}
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namespace IPC {
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class Stub {
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public:
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virtual ~Stub() = default;
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virtual u32 magic() const = 0;
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virtual ByteString name() const = 0;
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virtual ErrorOr<OwnPtr<MessageBuffer>> handle(NonnullOwnPtr<Message>) = 0;
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protected:
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Stub() = default;
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private:
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ByteString m_name;
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};
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}
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