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121 lines
3.3 KiB
C++
121 lines
3.3 KiB
C++
/*
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* Copyright (c) 2024, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Variant.h>
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#include <LibGfx/WindingRule.h>
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#include <LibWeb/CSS/CSSStyleValue.h>
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#include <LibWeb/CSS/LengthBox.h>
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#include <LibWeb/CSS/PercentageOr.h>
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#include <LibWeb/CSS/StyleValues/PositionStyleValue.h>
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namespace Web::CSS {
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struct Inset {
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Gfx::Path to_path(CSSPixelRect reference_box, Layout::Node const&) const;
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String to_string(CSSStyleValue::SerializationMode) const;
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bool operator==(Inset const&) const = default;
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LengthBox inset_box;
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};
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struct Xywh {
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Gfx::Path to_path(CSSPixelRect reference_box, Layout::Node const&) const;
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String to_string(CSSStyleValue::SerializationMode) const;
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bool operator==(Xywh const&) const = default;
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LengthPercentage x;
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LengthPercentage y;
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LengthPercentage width;
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LengthPercentage height;
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};
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struct Rect {
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Gfx::Path to_path(CSSPixelRect reference_box, Layout::Node const&) const;
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String to_string(CSSStyleValue::SerializationMode) const;
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bool operator==(Rect const&) const = default;
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LengthBox box;
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};
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enum class FitSide {
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ClosestSide,
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FarthestSide,
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};
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using ShapeRadius = Variant<LengthPercentage, FitSide>;
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struct Circle {
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Gfx::Path to_path(CSSPixelRect reference_box, Layout::Node const&) const;
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String to_string(CSSStyleValue::SerializationMode) const;
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bool operator==(Circle const&) const = default;
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ShapeRadius radius;
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ValueComparingNonnullRefPtr<PositionStyleValue const> position;
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};
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struct Ellipse {
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Gfx::Path to_path(CSSPixelRect reference_box, Layout::Node const&) const;
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String to_string(CSSStyleValue::SerializationMode) const;
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bool operator==(Ellipse const&) const = default;
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ShapeRadius radius_x;
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ShapeRadius radius_y;
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ValueComparingNonnullRefPtr<PositionStyleValue const> position;
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};
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struct Polygon {
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struct Point {
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bool operator==(Point const&) const = default;
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LengthPercentage x;
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LengthPercentage y;
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};
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Gfx::Path to_path(CSSPixelRect reference_box, Layout::Node const&) const;
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String to_string(CSSStyleValue::SerializationMode) const;
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bool operator==(Polygon const&) const = default;
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Gfx::WindingRule fill_rule;
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Vector<Point> points;
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};
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// FIXME: Implement path(). See: https://www.w3.org/TR/css-shapes-1/#basic-shape-functions
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using BasicShape = Variant<Inset, Xywh, Rect, Circle, Ellipse, Polygon>;
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class BasicShapeStyleValue : public StyleValueWithDefaultOperators<BasicShapeStyleValue> {
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public:
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static ValueComparingNonnullRefPtr<BasicShapeStyleValue const> create(BasicShape basic_shape)
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{
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return adopt_ref(*new (nothrow) BasicShapeStyleValue(move(basic_shape)));
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}
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virtual ~BasicShapeStyleValue() override;
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BasicShape const& basic_shape() const { return m_basic_shape; }
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virtual String to_string(SerializationMode) const override;
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bool properties_equal(BasicShapeStyleValue const& other) const { return m_basic_shape == other.m_basic_shape; }
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Gfx::Path to_path(CSSPixelRect reference_box, Layout::Node const&) const;
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private:
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BasicShapeStyleValue(BasicShape basic_shape)
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: StyleValueWithDefaultOperators(Type::BasicShape)
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, m_basic_shape(move(basic_shape))
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{
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}
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BasicShape m_basic_shape;
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};
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}
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