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Before this change, we were going through the chain of base classes for each IDL interface object and having them set the prototype to their prototype. Instead of doing that, reorder things so that we set the right prototype immediately in Foo::initialize(), and then don't bother in all the base class overrides. This knocks off a ~1% profile item on Speedometer 3.
266 lines
10 KiB
C++
266 lines
10 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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* Copyright (c) 2021, Luke Wilde <lukew@serenityos.org>
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* Copyright (c) 2022, Andreas Kling <andreas@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/TypeCasts.h>
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#include <LibWeb/Bindings/EventPrototype.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/DOM/Event.h>
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#include <LibWeb/DOM/Node.h>
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#include <LibWeb/DOM/ShadowRoot.h>
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#include <LibWeb/HighResolutionTime/TimeOrigin.h>
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namespace Web::DOM {
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GC_DEFINE_ALLOCATOR(Event);
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// https://dom.spec.whatwg.org/#concept-event-create
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GC::Ref<Event> Event::create(JS::Realm& realm, FlyString const& event_name, EventInit const& event_init)
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{
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auto event = realm.create<Event>(realm, event_name, event_init);
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// 4. Initialize event’s isTrusted attribute to true.
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event->m_is_trusted = true;
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return event;
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}
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WebIDL::ExceptionOr<GC::Ref<Event>> Event::construct_impl(JS::Realm& realm, FlyString const& event_name, EventInit const& event_init)
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{
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return realm.create<Event>(realm, event_name, event_init);
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}
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// https://dom.spec.whatwg.org/#inner-event-creation-steps
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Event::Event(JS::Realm& realm, FlyString const& type)
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: PlatformObject(realm)
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, m_type(type)
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, m_initialized(true)
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, m_time_stamp(HighResolutionTime::current_high_resolution_time(HTML::relevant_global_object(*this)))
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{
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}
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// https://dom.spec.whatwg.org/#inner-event-creation-steps
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Event::Event(JS::Realm& realm, FlyString const& type, EventInit const& event_init)
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: PlatformObject(realm)
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, m_type(type)
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, m_bubbles(event_init.bubbles)
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, m_cancelable(event_init.cancelable)
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, m_composed(event_init.composed)
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, m_initialized(true)
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, m_time_stamp(HighResolutionTime::current_high_resolution_time(HTML::relevant_global_object(*this)))
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{
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}
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void Event::initialize(JS::Realm& realm)
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{
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WEB_SET_PROTOTYPE_FOR_INTERFACE(Event);
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Base::initialize(realm);
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Bindings::EventPrototype::define_unforgeable_attributes(realm, *this);
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}
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void Event::visit_edges(Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_target);
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visitor.visit(m_related_target);
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visitor.visit(m_current_target);
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for (auto& it : m_path) {
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visitor.visit(it.invocation_target);
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visitor.visit(it.shadow_adjusted_target);
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visitor.visit(it.related_target);
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visitor.visit(it.touch_target_list);
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}
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visitor.visit(m_touch_target_list);
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}
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// https://dom.spec.whatwg.org/#concept-event-path-append
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void Event::append_to_path(EventTarget& invocation_target, GC::Ptr<EventTarget> shadow_adjusted_target, GC::Ptr<EventTarget> related_target, TouchTargetList& touch_targets, bool slot_in_closed_tree)
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{
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// 1. Let invocationTargetInShadowTree be false.
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bool invocation_target_in_shadow_tree = false;
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// 3. Let root-of-closed-tree be false.
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bool root_of_closed_tree = false;
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// 2. If invocationTarget is a node and its root is a shadow root, then set invocationTargetInShadowTree to true.
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if (is<Node>(invocation_target)) {
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auto& invocation_target_node = as<Node>(invocation_target);
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if (is<ShadowRoot>(invocation_target_node.root()))
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invocation_target_in_shadow_tree = true;
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if (is<ShadowRoot>(invocation_target_node)) {
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auto& invocation_target_shadow_root = as<ShadowRoot>(invocation_target_node);
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// 4. If invocationTarget is a shadow root whose mode is "closed", then set root-of-closed-tree to true.
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root_of_closed_tree = invocation_target_shadow_root.mode() == Bindings::ShadowRootMode::Closed;
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}
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}
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// 5. Append a new struct to event’s path whose invocation target is invocationTarget, invocation-target-in-shadow-tree is invocationTargetInShadowTree,
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// shadow-adjusted target is shadowAdjustedTarget, relatedTarget is relatedTarget, touch target list is touchTargets, root-of-closed-tree is root-of-closed-tree,
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// and slot-in-closed-tree is slot-in-closed-tree.
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m_path.append({ invocation_target, invocation_target_in_shadow_tree, shadow_adjusted_target, related_target, touch_targets, root_of_closed_tree, slot_in_closed_tree, m_path.size() });
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}
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void Event::set_cancelled_flag()
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{
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if (m_cancelable && !m_in_passive_listener)
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m_cancelled = true;
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}
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// https://dom.spec.whatwg.org/#concept-event-initialize
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void Event::initialize_event(String const& type, bool bubbles, bool cancelable)
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{
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// 1. Set event’s initialized flag.
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m_initialized = true;
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// 2. Unset event’s stop propagation flag, stop immediate propagation flag, and canceled flag.
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m_stop_propagation = false;
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m_stop_immediate_propagation = false;
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m_cancelled = false;
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// 3. Set event’s isTrusted attribute to false.
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m_is_trusted = false;
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// 4. Set event’s target to null.
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m_target = nullptr;
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// 5. Set event’s type attribute to type.
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m_type = type;
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// 6. Set event’s bubbles attribute to bubbles.
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m_bubbles = bubbles;
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// 8. Set event’s cancelable attribute to cancelable.
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m_cancelable = cancelable;
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}
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// https://dom.spec.whatwg.org/#dom-event-initevent
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void Event::init_event(String const& type, bool bubbles, bool cancelable)
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{
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// 1. If this’s dispatch flag is set, then return.
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if (m_dispatch)
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return;
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// 2. Initialize this with type, bubbles, and cancelable.
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initialize_event(type, bubbles, cancelable);
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}
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// https://dom.spec.whatwg.org/#dom-event-composedpath
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Vector<GC::Root<EventTarget>> Event::composed_path() const
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{
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// 1. Let composedPath be an empty list.
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Vector<GC::Root<EventTarget>> composed_path;
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// 2. Let path be this’s path. (NOTE: Not necessary)
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// 3. If path is empty, then return composedPath.
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if (m_path.is_empty())
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return composed_path;
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// 4. Let currentTarget be this’s currentTarget attribute value. (NOTE: Not necessary)
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// 5. Assert: currentTarget is an EventTarget object.
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VERIFY(m_current_target);
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// 6. Append currentTarget to composedPath.
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// NOTE: If path is not empty, then the event is being dispatched and will have a currentTarget.
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composed_path.append(const_cast<EventTarget*>(m_current_target.ptr()));
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// 7. Let currentTargetIndex be 0.
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size_t current_target_index = 0;
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// 8. Let currentTargetHiddenSubtreeLevel be 0.
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size_t current_target_hidden_subtree_level = 0;
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// 9. Let index be path’s size − 1.
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// 10. While index is greater than or equal to 0:
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for (ssize_t index = m_path.size() - 1; index >= 0; --index) {
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auto& path_entry = m_path.at(index);
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// 1. If path[index]'s root-of-closed-tree is true, then increase currentTargetHiddenSubtreeLevel by 1.
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if (path_entry.root_of_closed_tree)
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++current_target_hidden_subtree_level;
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// 2. If path[index]'s invocation target is currentTarget, then set currentTargetIndex to index and break.
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if (path_entry.invocation_target == m_current_target) {
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current_target_index = index;
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break;
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}
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// 3. If path[index]'s slot-in-closed-tree is true, then decrease currentTargetHiddenSubtreeLevel by 1.
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if (path_entry.slot_in_closed_tree)
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--current_target_hidden_subtree_level;
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// 4. Decrease index by 1.
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}
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// 11. Let currentHiddenLevel and maxHiddenLevel be currentTargetHiddenSubtreeLevel.
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size_t current_hidden_level = current_target_hidden_subtree_level;
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size_t max_hidden_level = current_target_hidden_subtree_level;
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// 12. Set index to currentTargetIndex − 1.
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// 13. While index is greater than or equal to 0:
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for (ssize_t index = current_target_index - 1; index >= 0; --index) {
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auto& path_entry = m_path.at(index);
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// 1. If path[index]'s root-of-closed-tree is true, then increase currentHiddenLevel by 1.
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if (path_entry.root_of_closed_tree)
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++current_hidden_level;
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// 2. If currentHiddenLevel is less than or equal to maxHiddenLevel, then prepend path[index]'s invocation target to composedPath.
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if (current_hidden_level <= max_hidden_level) {
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VERIFY(path_entry.invocation_target);
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composed_path.prepend(const_cast<EventTarget*>(path_entry.invocation_target.ptr()));
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}
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// 3. If path[index]'s slot-in-closed-tree is true, then:
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if (path_entry.slot_in_closed_tree) {
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// 1. Decrease currentHiddenLevel by 1.
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--current_hidden_level;
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// 2. If currentHiddenLevel is less than maxHiddenLevel, then set maxHiddenLevel to currentHiddenLevel.
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if (current_hidden_level < max_hidden_level)
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max_hidden_level = current_hidden_level;
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}
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// 4. Decrease index by 1.
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}
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// 14. Set currentHiddenLevel and maxHiddenLevel to currentTargetHiddenSubtreeLevel.
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current_hidden_level = current_target_hidden_subtree_level;
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max_hidden_level = current_target_hidden_subtree_level;
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// 15. Set index to currentTargetIndex + 1.
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// 16. While index is less than path’s size:
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for (size_t index = current_target_index + 1; index < m_path.size(); ++index) {
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auto& path_entry = m_path.at(index);
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// 1. If path[index]'s slot-in-closed-tree is true, then increase currentHiddenLevel by 1.
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if (path_entry.slot_in_closed_tree)
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++current_hidden_level;
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// 2. If currentHiddenLevel is less than or equal to maxHiddenLevel, then append path[index]'s invocation target to composedPath.
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if (current_hidden_level <= max_hidden_level) {
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VERIFY(path_entry.invocation_target);
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composed_path.append(const_cast<EventTarget*>(path_entry.invocation_target.ptr()));
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}
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// 3. If path[index]'s root-of-closed-tree is true, then:
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if (path_entry.root_of_closed_tree) {
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// 1. Decrease currentHiddenLevel by 1.
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--current_hidden_level;
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// 2. If currentHiddenLevel is less than maxHiddenLevel, then set maxHiddenLevel to currentHiddenLevel.
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if (current_hidden_level < max_hidden_level)
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max_hidden_level = current_hidden_level;
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}
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// 4. Increase index by 1.
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}
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// 17. Return composedPath.
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return composed_path;
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}
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}
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