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There are multiple things happening here which are interconnected: - We now use AbstractElement to refer to the source of a counter, which means we also need to pass that around to compute `content`. - Give AbstractElement new helper methods that are needed by CountersSet, so it doesn't have to care whether it's dealing with a true Element or PseudoElement. - The CountersSet algorithms now walk the layout tree instead of DOM tree, so TreeBuilder needs to wait until the layout node exists before it resolves counters for it. - Resolve counters when creating a pseudo-element's layout node. We awkwardly compute the `content` value up to twice: Once to figure out what kind of node we need to make, and then if it's a string, we do so again after counters are resolved so we can get the true value of any `counter()` functions. This will need adjusting in the future but it works for now.
47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
/*
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* Copyright (c) 2025, Sam Atkins <sam@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/CSS/CascadedProperties.h>
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#include <LibWeb/CSS/ComputedProperties.h>
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#include <LibWeb/DOM/PseudoElement.h>
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#include <LibWeb/Layout/Node.h>
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namespace Web::DOM {
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GC_DEFINE_ALLOCATOR(PseudoElement);
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GC_DEFINE_ALLOCATOR(PseudoElementTreeNode);
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void PseudoElement::visit_edges(JS::Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_cascaded_properties);
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visitor.visit(m_computed_properties);
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visitor.visit(m_layout_node);
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if (m_counters_set)
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m_counters_set->visit_edges(visitor);
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}
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Optional<CSS::CountersSet const&> PseudoElement::counters_set() const
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{
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if (!m_counters_set)
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return {};
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return *m_counters_set;
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}
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CSS::CountersSet& PseudoElement::ensure_counters_set()
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{
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if (!m_counters_set)
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m_counters_set = make<CSS::CountersSet>();
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return *m_counters_set;
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}
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void PseudoElement::set_counters_set(OwnPtr<CSS::CountersSet>&& counters_set)
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{
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m_counters_set = move(counters_set);
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}
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}
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