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Factor out canvas parsing algorihtm for CanvasRenderingContext2DSettings from JS::Value. This was only used in one place but needs to be usable from other places too in the future.
38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
/*
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* Copyright (c) 2025, Ladybird contributors
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Forward.h>
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// FIXME: this needs to be shared inside the idl, this is not that easily fixable, so until that we are just using the definition of ImageDataPrototype and CanvasRenderingContext2DPrototype, and assert that it's the same in all duplicate declarations
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#include <LibWeb/Bindings/CanvasRenderingContext2DPrototype.h>
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#include <LibWeb/Bindings/ImageDataPrototype.h>
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namespace Web::HTML {
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struct CanvasRenderingContext2DSettings {
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bool alpha { true };
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bool desynchronized { false };
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Web::Bindings::PredefinedColorSpace color_space { Web::Bindings::PredefinedColorSpace::Srgb };
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Web::Bindings::CanvasColorType color_type { Web::Bindings::CanvasColorType::Unorm8 };
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bool will_read_frequently { false };
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[[nodiscard]] static JS::ThrowCompletionOr<CanvasRenderingContext2DSettings> from_js_value(JS::VM&, JS::Value);
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};
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// https://html.spec.whatwg.org/multipage/canvas.html#canvassettings
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class CanvasSettings {
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public:
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virtual ~CanvasSettings() = default;
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virtual CanvasRenderingContext2DSettings get_context_attributes() const = 0;
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protected:
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CanvasSettings() = default;
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};
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}
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